Winetrick openal

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paulthetall
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Posts: 41
Joined: Wed Oct 20, 2010 5:36 am

Winetrick openal

Post by paulthetall »

Hi!

Was wondering if there could be a winetrick inplanted in winetricks for openal, sometimes the gtame doesnt run because of the debugrun line something like: "game needs openal 2.1 or higher "

http://connect.creativelabs.com/openal/ ... Items.aspx

is that something where can be looked at? Sorry that the debugrun code i mention isn't more specific. Hope at least for the developers that you know what i mean.
paulthetall
Level 2
Level 2
Posts: 41
Joined: Wed Oct 20, 2010 5:36 am

Post by paulthetall »

oops, subject should be openal not opengl ;)
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