Since 1.3.28 there should be a " Device configuration dialog in DirectInput.".
Where do i find this dialog ?
In winecfg thre is no such dialog.
Device configuration dialog in DirectInput
Re: Device configuration dialog in DirectInput
You program/game have to ask for it. You can't get it directly.Spuuk wrote:Since 1.3.28 there should be a " Device configuration dialog in DirectInput.". Where do i find this dialog ?
Re: Device configuration dialog in DirectInput
Ah do i missunderstand something now ...vitamin wrote:You program/game have to ask for it. You can't get it directly.Spuuk wrote:Since 1.3.28 there should be a " Device configuration dialog in DirectInput.". Where do i find this dialog ?
I tought this is a dialog where i can adjust the X-Server input methid such as normal ? or xinput2, since xinput2 seems to make problems on older games.
Device configuration dialog in DirectInput
On Wed, Sep 14, 2011 at 10:36 AM, Spuuk <[email protected]> wrote:
something. Hard to explain.
--
Sincerely,
MacNean C. Tyrrell
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But imo I can't stand to play without xinput2 enabled. Things are slow orvitamin wrote:DirectInput.". Where do i find this dialog ?Spuuk wrote:Since 1.3.28 there should be a " Device configuration dialog inAh do i missunderstand something now ...You program/game have to ask for it. You can't get it directly.
I tought this is a dialog where i can adjust the X-Server input methid such
as normal ? or xinput2, since xinput2 seems to make problems on older games.
You can compile wine with out xinput2, ./configure *--without-xinput2*
something. Hard to explain.
--
Sincerely,
MacNean C. Tyrrell
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Re: Device configuration dialog in DirectInput
Do you mean the reaction on all of your input is delayed?dardack wrote:On Wed, Sep 14, 2011 at 10:36 AM, Spuuk <[email protected]> wrote:
But imo I can't stand to play without xinput2 enabled. Things are slow orvitamin wrote:DirectInput.". Where do i find this dialog ?Spuuk wrote:Ah do i missunderstand something now ...You program/game have to ask for it. You can't get it directly.
I tought this is a dialog where i can adjust the X-Server input methid such
as normal ? or xinput2, since xinput2 seems to make problems on older games.
You can compile wine with out xinput2, ./configure *--without-xinput2*
something. Hard to explain.
--
Sincerely,
MacNean C. Tyrrell
Device configuration dialog in DirectInput
On Wed, Sep 14, 2011 at 1:33 PM, DaVince <[email protected]> wrote:
what's recommended for double cursor in Steam games) it's not right. I
can't remember specifics, since I wrote a piece of Code that add's a new
variable WINECURSORHIDE, if nil, it doesn't do anything (ie normal wine
behaviour), if 1 it always shows the X11 cursor and hides whatever cursor is
created by the game, if 2 it hides the cursor completely (for older games
that generate their own cursor for example Deus Ex or Diablo 1). So yea in
ME2 I always have a mouse cursor, but better then a flickering mouse and/or
the problem with disabling xinput2.
--
Sincerely,
MacNean C. Tyrrell
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I'm not sure how to explain it. I just know if I disable xinput2 (which isdardack wrote:wrote:On Wed, Sep 14, 2011 at 10:36 AM, Spuuk <[email protected]>suchvitamin wrote:
DirectInput.". Where do i find this dialog ?
Ah do i missunderstand something now ...
I tought this is a dialog where i can adjust the X-Server input methidgames.as normal ? or xinput2, since xinput2 seems to make problems on olderorBut imo I can't stand to play without xinput2 enabled. Things are slow
You can compile wine with out xinput2, ./configure *--without-xinput2*
Do you mean the reaction on all of your input is delayed?something. Hard to explain.
--
Sincerely,
MacNean C. Tyrrell
what's recommended for double cursor in Steam games) it's not right. I
can't remember specifics, since I wrote a piece of Code that add's a new
variable WINECURSORHIDE, if nil, it doesn't do anything (ie normal wine
behaviour), if 1 it always shows the X11 cursor and hides whatever cursor is
created by the game, if 2 it hides the cursor completely (for older games
that generate their own cursor for example Deus Ex or Diablo 1). So yea in
ME2 I always have a mouse cursor, but better then a flickering mouse and/or
the problem with disabling xinput2.
--
Sincerely,
MacNean C. Tyrrell
-------------- next part --------------
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Re: Device configuration dialog in DirectInput
No, that is not configurable during runtime. The DInput's configuration dialog is for dinput action assignments only.Spuuk wrote:I tought this is a dialog where i can adjust the X-Server input methid such as normal ? or xinput2, since xinput2 seems to make problems on older games.
dardack, Don't highjack threads or your posts will be removed.
Re: Device configuration dialog in DirectInput
I said how to compile it with ./configure --without-xinput2vitamin wrote:No, that is not configurable during runtime. The DInput's configuration dialog is for dinput action assignments only.Spuuk wrote:I tought this is a dialog where i can adjust the X-Server input methid such as normal ? or xinput2, since xinput2 seems to make problems on older games.
dardack, Don't highjack threads or your posts will be removed.
then was asked a question, i responded. Sorry.