wine 1.3.20+ mouse control issue

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molletts
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wine 1.3.20+ mouse control issue

Post by molletts »

Hi,

I'm having a few issues with mouse control while playing Homeworld2 under Wine. Since the release of 1.3.20, the mouse has behaved quite erratically when adjusting the camera with right-drag. Specifically, the view will "snap" around, often switching to a "straight down" view or swinging around suddenly by 180 degrees.

Downgrading back to 1.3.19 makes the problem go away again.

I notice that a mouse clipping function for full-screen apps was added in 1.3.20; Homeworld runs full-screen and I suspect that this may be related. Is there a way to switch off the clipping function to test this hypothesis?

Thanks,
Stephen
doh123
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Post by doh123 »

There has been tons of mouse problems since 1.3.15 when they started the overhaul... many fixed, many new... still lotsa problems today. On the Mac OS X side of things there are still many games unplayable with any recent version of Wine because of the mouse changes, I'm not sure about Linux as much. Right now its best to let the Devs work it out I think.
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Bob Wya
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Post by Bob Wya »

It might be worth trying 1.3.22 (you can always revert back to 1.3.19). Wine 1.3.20 introduced some X-input mouse changes that didn't play nice with a lot of games! Certainly 1.3.21 has fixed some of the problems for me. (I plan to compile up 1.3.22 this week to test out with Deus Ex.) I gather some of the problems arise from a bug in X-Org version sending absolute, rather than relative mouse co-ordinates. I think it's fixed (upstream) in X-Org 1.10.2 or something similar - I have 1.9.0 just now. So I guess that will be a problem for Mac-OS right?

Bob
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Post by doh123 »

Bob Wya wrote:It might be worth trying 1.3.22 (you can always revert back to 1.3.19). Wine 1.3.20 introduced some X-input mouse changes that didn't play nice with a lot of games! Certainly 1.3.21 has fixed some of the problems for me. (I plan to compile up 1.3.22 this week to test out with Deus Ex.) I gather some of the problems arise from a bug in X-Org version sending absolute, rather than relative mouse co-ordinates. I think it's fixed (upstream) in X-Org 1.10.2 or something similar - I have 1.9.0 just now. So I guess that will be a problem for Mac-OS right?

Bob
Current Macports builds of XQuartz on Mac OS X are using xorg 1.10.2, I haven't noticed it helping much as of yet, but I do most of my original testing with Wineskin which I still have a 1.9 server in... but that won't be an issue too much longer, but I haven't noticed a difference in mouse performance yet in the few things I've tested. I think many of the problems on the Mac side are coming from running X11 on top of a different window manager, and not running it directly like Linux does... most of the devs don't seem to take that into account since Linux is the major priority focus of Wine.
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