I've got a game which is calling unimplemented function(s) in
d3dx9_36.dll, and I found some comments on existing bugs, apparently
from devs stating that it's known to be incomplete and to use a native
dll to workaround. My question is, should I be reporting stuff like
this, or do the devs already have a list of functions and know? I
checked the known-issues also and didn't see it explicitly stated there.
Figured I should just check here
Check for dupes first, and if no bug exists, file one.
Hmm, check out the name of this bug, from known issues:
Bug 4464 - d3dx9_*.dll are unimplemented - redistributable dll, use native version (builtin replacement is a work in progress) Closed Wontfix http://bugs.winehq.org/show_bug.cgi?id=4464
Closed Wontfix. Bug topic seems in the same spirit as what I'm thinking about, yet the thread under this bug is practically all out war. Any advice? For this exact case I'm just getting 'unimplemented function d3dx9_36.dll.D3DXCreateTextureFromFileW'.
Past coming back to haunt us . We've started implementing those
DLLs now. See:
austin987 wrote:On Sun, May 11, 2008 at 10:31 PM, Mason <[email protected]> wrote:
I've got a game which is calling unimplemented function(s) in
d3dx9_36.dll, and I found some comments on existing bugs, apparently
from devs stating that it's known to be incomplete and to use a native
dll to workaround. My question is, should I be reporting stuff like
this, or do the devs already have a list of functions and know? I
checked the known-issues also and didn't see it explicitly stated there.
Figured I should just check here
Check for dupes first, and if no bug exists, file one.
Hmm, check out the name of this bug, from known issues:
Bug 4464 - d3dx9_*.dll are unimplemented - redistributable dll, use native version (builtin replacement is a work in progress) Closed Wontfix http://bugs.winehq.org/show_bug.cgi?id=4464
Closed Wontfix. Bug topic seems in the same spirit as what I'm thinking about, yet the thread under this bug is practically all out war. Any advice? For this exact case I'm just getting 'unimplemented function d3dx9_36.dll.D3DXCreateTextureFromFileW'.
Actually there is some work underway to get those implemented. But until they will, you will need to copy it from windows.
I've got a game which is calling unimplemented function(s) in
d3dx9_36.dll, and I found some comments on existing bugs, apparently
from devs stating that it's known to be incomplete and to use a native
dll to workaround. My question is, should I be reporting stuff like
this, or do the devs already have a list of functions and know? I
checked the known-issues also and didn't see it explicitly stated there.
Figured I should just check here
Check for dupes first, and if no bug exists, file one.
Hmm, check out the name of this bug, from known issues:
Bug 4464 - d3dx9_*.dll are unimplemented - redistributable dll, use native version (builtin replacement is a work in progress) Closed Wontfix http://bugs.winehq.org/show_bug.cgi?id=4464
Closed Wontfix. Bug topic seems in the same spirit as what I'm thinking about, yet the thread under this bug is practically all out war. Any advice? For this exact case I'm just getting 'unimplemented function d3dx9_36.dll.D3DXCreateTextureFromFileW'.
Thanks for the assist Austin, I am starting to see how that works. Also I didn't even see that there were 2 functions, need to be more thorough/less assuming.
On Sun, May 11, 2008 at 11:28 PM, gnivler <[email protected]> wrote:
Thanks for the assist Austin, I am starting to see how that works. Also I didn't even see that there were 2 functions, need to be more thorough/less assuming.
There are probably more on top of that, but that's all the log shows.
If those are stubbed, you'll probably hit more.