UT3 hangs at start

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Diablero
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Level 1
Posts: 5
Joined: Mon Aug 23, 2010 3:43 am

UT3 hangs at start

Post by Diablero »

Hi!When start game through steam or shortcut on desktop,game halt when push
"launch" button, after 2-5 seconds and unreal logo becomes gray.In terminal i
have "wine: Unhandled stack overflow at address 0x34c7a12 (thread 0044),
starting debugger..." and no more.Close game with compulsory exit.Before that
game start perfectly on wine 1.2 or wine 1.3,the problem has appeared
suddenly.Tried to reinstall wine hasn't helped.May be somebody has solved a
problem?Please help!


Athlon 64 3200+,GeForce6600GT,Audigy1(ALSA),2GB,Ubuntu 10.04 lucid+wine
1.3.1,1.3 or 1.2
Diablero
Level 1
Level 1
Posts: 5
Joined: Mon Aug 23, 2010 3:43 am

Post by Diablero »

Here is the debugger output:

Code: Select all

WineDbg starting on pid 001b
First chance exception: page fault on write access to 0x00360000 in 32-bit code (0x7ecf45ad).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:7ecf45ad ESP:0033f8c0 EBP:0033f938 EFLAGS:00010212(  R- --  I   -A- - )
 EAX:80808081 EBX:7ed92ff4 ECX:00000000 EDX:00000067
 ESI:000000ac EDI:00360000
Stack dump:
0x0033f8c0:  0000031c 00000000 00000000 00000010
0x0033f8d0:  00000010 00000000 00000000 00000010
0x0033f8e0:  00000010 7eb25d20 0012bfa0 00000000
0x0033f8f0:  00cc0020 00000308 00330001 7ec50001
0x0033f900:  0033f918 0000031c 0012c830 00000328
0x0033f910:  00000000 00000000 00000010 00000010
Backtrace:
=>0 0x7ecf45ad create_alpha_bitmap+0x1cd(color=<is not available>, mask=<is not available>, src_info=0x12bfa0, color_bits=0x7eb25d20) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:771] in user32 (0x0033f9c8)
  1 0x7ecf507f CURSORICON_CreateIconFromBMI+0x74e(bmi=<is not available>, hotspot={x=0x0008, y=0x0008}, bIcon=0x0001, dwVersion=0x30000, width=0x0010, height=0x0010, cFlag=0x8000) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:837] in user32 (0x0033fa28)
  2 0x7ecf5195 CreateIconFromResourceEx+0xd4(bits="(", cbSize=0x0468, bIcon=0x0001, dwVersion=0x30000, width=0x0010, height=0x0010, cFlag=0x8000) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:1160] in user32 (0x0033fae8)
  3 0x7ecf74cb CURSORICON_Load+0x8ba(hInstance=0x7ea10000, name=<is not available>, width=0x0010, height=0x0010, depth=0x0020, fCursor=0, loadflags=0x8000) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:1293] in user32 (0x0033fbe8)
  4 0x7ecf7880 LoadImageW+0x1af(hinst=0x7ea10000, name=*** invalid address 0x1 ***, type=0x0001, desiredx=0x0010, desiredy=0x0010, loadflags=0x8000) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:2393] in user32 (0x0033fcd8)
  5 0x7ecf865e LoadImageA+0x19d(hinst=0x7ea10000, name=*** invalid address 0x1 ***, type=0x0001, desiredx=0x0010, desiredy=0x0010, loadflags=0x8000) [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:2334] in user32 (0x0033fd28)
  6 0x7ea34f16 SIC_Initialize+0x1a5() [/build/buildd/wine1.3-1.3.1/dlls/shell32/iconcache.c:417] in shell32 (0x0033fd68)
  7 0x7ea3eda2 DllMain+0xb1(hinstDLL=0x7ea10000, fdwReason=0x0001, fImpLoad=0x1) [/build/buildd/wine1.3-1.3.1/dlls/shell32/shell32_main.c:1178] in shell32 (0x0033fd88)
  8 0x7bc4a8f5 call_dll_entry_point+0x14() in ntdll (0x0033fec8)
  9 0x7bc4d6a3 MODULE_InitDLL+0xe2(wm=0x110c18, reason=<is not available>, lpReserved=0x1) [/build/buildd/wine1.3-1.3.1/dlls/ntdll/loader.c:982] in ntdll (0x0033ff28)
  10 0x7bc4e350 process_attach+0xbf(wm=0x110c18, lpReserved=<is not available>) [/build/buildd/wine1.3-1.3.1/dlls/ntdll/loader.c:1071] in ntdll (0x0033ff88)
  11 0x7bc4e322 process_attach+0x91(wm=0x110700, lpReserved=<is not available>) [/build/buildd/wine1.3-1.3.1/dlls/ntdll/loader.c:1063] in ntdll (0x0033ffe8)
  12 0x7bc4e553 attach_process_dlls+0x52(wm=0x110700) [/build/buildd/wine1.3-1.3.1/dlls/ntdll/loader.c:2540] in ntdll (0x00000000)
0x7ecf45ad create_alpha_bitmap+0x1cd [/build/buildd/wine1.3-1.3.1/dlls/user32/cursoricon.c:771] in user32: movb	%dl,0x0(%edi,%ecx,4)
Unable to open file ''
Wine-dbg>
James Mckenzie

UT3 hangs at start

Post by James Mckenzie »

Diablero <[email protected]> wrote:
Here is the debugger output:
There is a lot more to look at than just this. Log the session to a logging file and post the output to a site like pastebin.com. Post the URL here, not the output, and then let us go out and look at the output on the web site.

James McKenzie
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dimesio
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Posts: 13373
Joined: Tue Mar 25, 2008 10:30 pm

Re: UT3 hangs at start

Post by dimesio »

Diablero wrote:Hi!When start game through steam or shortcut on desktop,game halt when push
"launch" button, after 2-5 seconds and unreal logo becomes gray.In terminal i
have "wine: Unhandled stack overflow at address 0x34c7a12 (thread 0044),
starting debugger..." and no more.Close game with compulsory exit.Before that
game start perfectly on wine 1.2 or wine 1.3,the problem has appeared
suddenly.Tried to reinstall wine hasn't helped.May be somebody has solved a
problem?Please help!


Athlon 64 3200+,GeForce6600GT,Audigy1(ALSA),2GB,Ubuntu 10.04 lucid+wine
1.3.1,1.3 or 1.2
Possibly this bug: http://bugs.winehq.org/show_bug.cgi?id=24096
Diablero
Level 1
Level 1
Posts: 5
Joined: Mon Aug 23, 2010 3:43 am

Post by Diablero »

Here is the log with "WINEDEBUG=warn+all winedbg steam -applaunch "
http://pastebin.com/5qdUxQVU
and here log with "winedbg steam -applaunch 13210" string
http://pastebin.com/J9Tc3tf4
Diablero
Level 1
Level 1
Posts: 5
Joined: Mon Aug 23, 2010 3:43 am

Post by Diablero »

dimesio is right! That is that bug, and rename of the GameOverlayRenderer.dll fix UT3 for me. Thank's for help!!!
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