No video acceleration under wine?

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Eclipse
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Posts: 14
Joined: Sun Aug 23, 2009 1:20 pm

No video acceleration under wine?

Post by Eclipse »

OS: Ubuntu 10.04 32bits
Core: i5 2,4ghz
Video card: Ati Mobility Radeon HD 5470 1GB

Hello all, I'm trying to play a direct3d MMORPG game called Ragnarok Online (if you search, you'll see it's not a heavy game), but when I connect, I noticed slow perfomance, as if the game was working just by CPU. So I'm wondering if WINE is using video acceleration for it.

I'm using propietary drivers (10.7 for now) and I've got perfectly enabled compiz effects, I've tried run the game with and without compiz, and I've got the same perfomance.

What could be the problem? Thanks for your responses and help in advance.
Frédéric Delanoy

No video acceleration under wine?

Post by Frédéric Delanoy »

On Fri, Aug 6, 2010 at 01:20, Eclipse <[email protected]> wrote:
OS: Ubuntu 10.04 32bits
Core: i5 2,4ghz
Video card: Ati Mobility Radeon HD 5470 1GB

Hello all, I'm trying to play a direct3d MMORPG game called Ragnarok Online (if you search, you'll see it's not a heavy game), but when I connect, I noticed slow perfomance, as if the game was working just by CPU. So I'm wondering if WINE is using video acceleration for it.

I'm using propietary drivers (10.7 for now) and I've got perfectly enabled compiz effects, I've tried run the game with and without compiz, and I've got the same perfomance.

What could be the problem? Thanks for your responses and help in advance.
Did you check the AppDB entry?
http://appdb.winehq.org/appview.php?iVersionId=928
Did you check the Wine FAQ? e.g. http://wiki.winehq.org/3DDriverIssues
Eclipse
Level 2
Level 2
Posts: 14
Joined: Sun Aug 23, 2009 1:20 pm

Post by Eclipse »

I made both, but I don't know interpret the second, here's the log:

Code: Select all

trace:wgl:wglGetProcAddress func: 'glAccum'
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version             : 4.0.10057 Compatibility Profile Context.
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer            : ATI Mobility Radeon HD 5400 Series .
trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version            : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version     : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor:     : ATI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version     : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor:     : ATI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled
...(and more)
Eclipse
Level 2
Level 2
Posts: 14
Joined: Sun Aug 23, 2009 1:20 pm

Post by Eclipse »

(Sorry for double posting, but the editing button is missing)I've tested a native linux 3d game(Scorched 3D), and it's working perfectly and smooth.
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