No Text in Sims 3

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rootLogin
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No Text in Sims 3

Post by rootLogin »

Hello Guys

I installed Sims 3 with PlayOnLinux on Ubuntu. Everything worked but there is no text in Sims 3 at all. Like on this Screenshot.

My System Configuration is:
  • Intel Core 2 vPro 2 x 2,4 GHz amd64
  • Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller -> Mobile Intel GM45 Express Chipset (Driver: i915)
  • 4 GB RAM
  • Ubuntu 10.04 64-Bit
  • Wine 1.2
Wine gives following errors:

Code: Select all

simon@misty:~/.PlayOnLinux/configurations/installed$ ./The\ Sims\ 3
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32ecbc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dc60,0x00000000), stub!
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d1c4,0x00000000), stub!
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d254,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:thread:SetThreadIdealProcessor (0xf4): stub
fixme:thread:SetThreadIdealProcessor (0x1b4): stub
fixme:xinput:XInputGetState (0 0x32f254)
fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoW Unimplemented action: 4124 (SPI_GETMOUSESONAR)
fixme:d3d:debug_d3dformat Unrecognized 1414745673 (as fourcc: INST) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1414745673) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x1b8): stub
fixme:thread:SetThreadIdealProcessor (0x200): stub
fixme:thread:SetThreadIdealProcessor (0x21c): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x6654708,0x6654640): stub
fixme:thread:SetThreadIdealProcessor (0x220): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x92d1828,0x6654848): stub
fixme:thread:SetThreadIdealProcessor (0x264): stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:imm:ImmGetOpenStatus (0x134230): semi-stub
fixme:imm:ImmReleaseContext (0x40058, 0x134230): stub
fixme:thread:SetThreadIdealProcessor (0x260): stub
fixme:thread:SetThreadIdealProcessor (0x260): stub
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexImage2DARB @ surface.c / 851
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
My Direct 3D Config in Wine is:
  • DirectDrawRenderer = opengl
  • OffscreenRenderingMode = fbo
  • UseGLSL = disabled
  • VideoMemorySize = 256
glxinfo gives the following:

Code: Select all

simon@misty:~/.PlayOnLinux/configurations/installed$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_make_current_read, 
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_EXT_texture_from_pixmap
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20091221 2009Q4 
OpenGL version string: 2.1 Mesa 7.7.1
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_EXT_compiled_vertex_array, GL_EXT_texture_env_add, GL_ARB_copy_buffer, 
    GL_ARB_depth_texture, GL_ARB_depth_clamp, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program, 
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
    GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, 
    GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, 
    GL_ARB_seamless_cube_map, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_120, GL_ARB_shadow, 
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_cull_vertex, GL_EXT_copy_texture, GL_EXT_draw_range_elements, 
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object, GL_EXT_fog_coord, 
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, 
    GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, 
    GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, 
    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, 
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, 
    GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, 
    GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
I would be very happy if some could help.

rootLogin
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dimesio
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Posts: 13372
Joined: Tue Mar 25, 2008 10:30 pm

Re: No Text in Sims 3

Post by dimesio »

rootLogin wrote: I installed Sims 3 with PlayOnLinux on Ubuntu.
http://wiki.winehq.org/FAQ#head-aeffd8e ... c926cb1235
rootLogin
Newbie
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Posts: 3
Joined: Tue Jul 20, 2010 8:53 am

Plain wine

Post by rootLogin »

So now I tried again with plain wine 1.1.42 but I got still the same error

Code: Select all

simon@misty:~/.wine/drive_c/Programme/Electronic Arts/Die Sims 3/Game/Bin$ wine TS3.exe
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32ecbc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dc60,0x00000000), stub!
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d1c4,0x00000000), stub!
fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa Intel driver
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x32d254,0x00000000), stub!
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:thread:SetThreadIdealProcessor (0xf4): stub
fixme:thread:SetThreadIdealProcessor (0x1b4): stub
fixme:xinput:XInputGetState (0 0x32f254)
fixme:system:SystemParametersInfoW Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoW Unimplemented action: 4124 (SPI_GETMOUSESONAR)
fixme:d3d:debug_d3dformat Unrecognized 1414745673 (as fourcc: INST) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1414745673) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x1b8): stub
fixme:thread:SetThreadIdealProcessor (0x200): stub
fixme:thread:SetThreadIdealProcessor (0x21c): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x6654708,0x6654640): stub
fixme:thread:SetThreadIdealProcessor (0x220): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x92d1828,0x6654848): stub
fixme:thread:SetThreadIdealProcessor (0x264): stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:imm:ImmGetOpenStatus (0x134230): semi-stub
fixme:imm:ImmReleaseContext (0x40058, 0x134230): stub
fixme:thread:SetThreadIdealProcessor (0x260): stub
fixme:thread:SetThreadIdealProcessor (0x260): stub
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexImage2DARB @ surface.c / 851
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 760
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dimesio
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Joined: Tue Mar 25, 2008 10:30 pm

Re: No Text in Sims 3

Post by dimesio »

rootLogin wrote: [*]Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller -> Mobile Intel GM45 Express Chipset (Driver: i915)
That's your problem. http://wiki.winehq.org/FAQ#head-a96989f ... 7f6bcfd16f
rootLogin
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Posts: 3
Joined: Tue Jul 20, 2010 8:53 am

Re: No Text in Sims 3

Post by rootLogin »

dimesio wrote:
rootLogin wrote: [*]Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller -> Mobile Intel GM45 Express Chipset (Driver: i915)
That's your problem. http://wiki.winehq.org/FAQ#head-a96989f ... 7f6bcfd16f
Is there no workaround?
Because it's only the text, but everything else works.
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dimesio
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Joined: Tue Mar 25, 2008 10:30 pm

Re: No Text in Sims 3

Post by dimesio »

rootLogin wrote: Because it's only the text, but everything else works.
Try winetricks allfonts. If that doesn't work, try the registry setting mentioned in the FAQ item just below the one I last pointed you to. If neither of those work--I don't know. No one else has reported this as a problem with this game.
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