What does these errors mean?

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Anonymouse
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What does these errors mean?

Post by Anonymouse »

I'm trying to run the PC game "LEGO Rock Raiders", with original winxp DLLs.

I'm getting the following two errors:
err:mmtime:TIME_MMTimeStop Timer still active?!
err:d3d:context_release Failed to restore GL context 0x1e10b8 on device context 0x758, last error 0x7d0.
The latter of which I have found in only one other topic (linky).

I've found the former several times, but didn't find an explanation of its meaning.

So, does anyone understand what these errors mean and can explain them to me, if possible with a fix?

Thanks in advance.
vitamin
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Re: What does these errors mean?

Post by vitamin »

Anonymouse wrote:I'm trying to run the PC game "LEGO Rock Raiders", with original winxp DLLs.
Don't do that. Install it on Wine. And don't use any native dlls from the start. In most cases using _all_ native dlls will completely break Wine.
Anonymouse
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Re: What does these errors mean?

Post by Anonymouse »

vitamin wrote:
Anonymouse wrote:I'm trying to run the PC game "LEGO Rock Raiders", with original winxp DLLs.
Don't do that. Install it on Wine. And don't use any native dlls from the start. In most cases using _all_ native dlls will completely break Wine.
I've always installed it in wine - and tried with both wine DLLs and native DLLs. Should I use only wine DLLs and look for errors with those, then replace the problematic ones with native ones?
Anonymouse
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Post by Anonymouse »

(sorry, I should've tested it before posting the previous post)

I've tried with wine DLLs, and it now still gives me
err:mmtime:TIME_MMTimeStop Timer still active?!
, but a different error before that:
Unhandled page fault on read access to 0x00000000 at address 0x472289 (thread 0009), starting debugger...
- along with a register dump, stack dump, backtrace and lists of modules and threads. That information can be found at http://wine.pastebin.com/UgSpgaJe .
vitamin
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Post by vitamin »

Anonymouse wrote:I've tried with wine DLLs, and it now still gives me
err:mmtime:TIME_MMTimeStop Timer still active?!
Ignore this it's harmless.
Anonymouse wrote:Unhandled page fault on read access to 0x00000000 at address 0x472289 (thread 0009), starting debugger...
Try 'winetricks quartz'.
Anonymouse
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Post by Anonymouse »

vitamin wrote:
Anonymouse wrote:I've tried with wine DLLs, and it now still gives me
err:mmtime:TIME_MMTimeStop Timer still active?!
Ignore this it's harmless.
Anonymouse wrote:Unhandled page fault on read access to 0x00000000 at address 0x472289 (thread 0009), starting debugger...
Try 'winetricks quartz'.
Thanks, that fixed that...

But now I'm back to the original error:
err:d3d:context_release Failed to restore GL context 0x1cc920 on device context 0x758, last error 0x7d0.
vitamin
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Post by vitamin »

Anonymouse wrote:But now I'm back to the original error:
err:d3d:context_release Failed to restore GL context 0x1cc920 on device context 0x758, last error 0x7d0.
What video card and drivers? Have you tried virtual desktop mode?
Anonymouse
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Post by Anonymouse »

vitamin wrote:
Anonymouse wrote:But now I'm back to the original error:
err:d3d:context_release Failed to restore GL context 0x1cc920 on device context 0x758, last error 0x7d0.
What video card and drivers? Have you tried virtual desktop mode?
nVidia GeForce 7300 GS, proprietary drivers.

I tried virtual desktop mode, got the following:
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry. Please set the surface implementation to opengl or autodetection to allow 3D rendering
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry. Please set the surface implementation to opengl or autodetection to allow 3D rendering
I think I saw a winetrick for this, I'll have a look.
Anonymouse
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Post by Anonymouse »

Update: winetricks ddr=opengl

Got this error:
err:d3d:context_release Failed to restore GL context 0x1b16d8 on device context 0x2bc, last error 0x7d0.
vitamin
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Post by vitamin »

Anonymouse wrote:Update: winetricks ddr=opengl
How about you don't do any of that at all and let Wine decide what to do? Remove all custom settings from registry.
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Post by Anonymouse »

vitamin wrote:
Anonymouse wrote:Update: winetricks ddr=opengl
How about you don't do any of that at all and let Wine decide what to do? Remove all custom settings from registry.
I previously had no custom settings.
James McKenzie

What does these errors mean?

Post by James McKenzie »

Anonymouse wrote:
Sorry, but bump... Still stuck with the same problem.

So what were you talking about? See a bump confuses those of us that
use the mailing list.

If you have not received an answer, it may be time to file a bug report.

James McKenzie
Anonymouse
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Re: What does these errors mean?

Post by Anonymouse »

James McKenzie wrote:Anonymouse wrote:
Sorry, but bump... Still stuck with the same problem.

So what were you talking about? See a bump confuses those of us that
use the mailing list.

If you have not received an answer, it may be time to file a bug report.

James McKenzie
What data would a bug report for this need?
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