Half Life 2 Episode 1 Audio and Fullscreen issues wine1.2rc7

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watupgroupie
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Half Life 2 Episode 1 Audio and Fullscreen issues wine1.2rc7

Post by watupgroupie »

I recently updated to the newest stable wine through the ppa for Ubuntu. I didn't have problems running Half Life 2 E1 before upgrading but now I have a few issues. When launching the game it's in a sort of a windowed mode and then when it goes to load the main menu it tries to go fullscreen but I can still see my dock and my top panel. If I adjust the screen resolution and set it back I can solve this issue. But when I do that, the audio quits on the game. On my previous version of Wine I had the fullscreen bug which I could fix, but I never got the audio problem.
watupgroupie
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Post by watupgroupie »

Just another update. I played through the whole Half Life 2 game before getting to E1 on the old version of wine with not issues. After trying it out now, I have no audio on it either. Obviously an issue with this version of Wine, any fixes?
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Post by watupgroupie »

/sigh... Okay I've fixed it. I needed to select an audio driver under the winecfg. The audio worked on the loading screens but not past the menu so I didn't think of that as an issue at first nore did I realize one wasn't selected. Sorry for any confusion.
watupgroupie
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Post by watupgroupie »

Okay, I know everyone's probably sick of me updating this... But I actually have a problem :P. With this new version of wine I've noticed that certain objects in the game don't render correctly or at all and they did before. Such as the supply boxes and cars in the street, they're still there and you can run into them though. Makes the game unplayable. So do I file a bug now? I've never done this kind of thing before.
DaVince
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Post by DaVince »

Yeah, you probably should file a bug. It's sad to find a regression in the final release of 1.2, but the sooner it get fixed... well, the sooner it's fixed. :P Actually, it should be a bit easier to find the regression this time around since the amount of commits between 1.2rc7 and 1.2 are lower than in your usual development releases.
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dimesio
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Post by dimesio »

DaVince wrote:Yeah, you probably should file a bug. It's sad to find a regression in the final release of 1.2, but the sooner it get fixed... well, the sooner it's fixed. :P Actually, it should be a bit easier to find the regression this time around since the amount of commits between 1.2rc7 and 1.2 are lower than in your usual development releases.
The only changes between RC7 and the final release were translations and updating the authors list. If there's a regression that affected graphics rendering, it happened before RC7.
James McKenzie

Half Life 2 Episode 1 Audio and Fullscreen issues wine1.2rc7

Post by James McKenzie »

watupgroupie wrote:
I recently updated to the newest stable wine through the ppa for Ubuntu. I didn't have problems running Half Life 2 E1 before upgrading but now I have a few issues. When launching the game it's in a sort of a windowed mode and then when it goes to load the main menu it tries to go fullscreen but I can still see my dock and my top panel. If I adjust the screen resolution and set it back I can solve this issue. But when I do that, the audio quits on the game. On my previous version of Wine I had the fullscreen bug which I could fix, but I never got the audio problem.

Do you know what the version of Wine you were using before updating to
the new stable version?

Also, can you do the following from a terminal session:

wine --version

This is to insure that you did, indeed, update to Wine 1.2 and did not
regress back to Wine 1.0.1.

Thank you.

James McKenzie
watupgroupie
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Post by watupgroupie »

I'm definitely on Wine 1.2. I think I was on Wine 1.1.31 before upgrading, not exactly positive though, I just can't remember for certain. I was told after filing the bug to run a regression test so I will when I find enough time to.
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