Final Fantasy XIV Online Beta/Benchmark

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Milena
Level 2
Level 2
Posts: 20
Joined: Mon Jun 15, 2009 9:14 pm

Final Fantasy XIV Online Beta/Benchmark

Post by Milena »

Hi there

Square Enix' new MMORPG is nearing its release and there are alpha/beta clients available. The beta does not work at all in wine, just weird network connection errors when it trys to connect to their servers. The official benchmark starts but 3D is not rendered, just a black screen.
This is the console output:

Code: Select all

fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:ole:CoGetClassObject class {03219e78-5bc3-44d1-b92e-f63d89cc6526} not registered
err:ole:CoGetClassObject no class object {03219e78-5bc3-44d1-b92e-f63d89cc6526} could be created for context 0x1
err:ole:CoGetClassObject class {8bb7778b-645b-4475-9a73-1de3170bd3af} not registered
err:ole:CoGetClassObject no class object {8bb7778b-645b-4475-9a73-1de3170bd3af} could be created for context 0x1
I had to winetricks d3dx9 otherwise it would not start at all and gives "d3d: unimplemented function" errors.
Is this something that can be tweaked/fixed or no way to get the game working at this time ?

Many thanks in advance
Cloudef
Level 4
Level 4
Posts: 138
Joined: Wed Mar 18, 2009 3:10 pm

Post by Cloudef »

Instead of installing d3dx9 from winetricks you only need native d3dx9_36.dll or w/e it is.

It renders black for a while, but if you let it run it starts to render in boat scene. Tho poorly and slowly.

You can check my test results in AppDB.
Cloudef
Level 4
Level 4
Posts: 138
Joined: Wed Mar 18, 2009 3:10 pm

Post by Cloudef »

Posting here about the diffrences with latest git.

Image
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It renders now far better than before, tho titlescreens flicker a bit.
There is no sound, and it still is really slow and takes a bit of time to start render anything. Also it wont work without native d3dx9_36.dll

Great improvement!
Milena
Level 2
Level 2
Posts: 20
Joined: Mon Jun 15, 2009 9:14 pm

Post by Milena »

Let's hope the devs can get it working (at native or close-to windows speed) until September 22 ;)

My benchmark results show the same low numbers now, with AMD Phenom II X6 1090T and Nvidia GTX275.
I think this Game has ridiculous high hardware requirements for the graphics it actually offer, compared to other games, even on windows most people get very bad scores.
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