Neverwinter Nights 2 and bloom

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thorin
Level 3
Level 3
Posts: 50
Joined: Thu Feb 05, 2009 8:09 am

Neverwinter Nights 2 and bloom

Post by thorin »

Hello,

The issue I'm having is that when I have bloom enabled in nwn2 plus environmental effects like rain, the screen goes a really bright white, washing everything out. I've played with all kinds of registry and game settings, but nothing even slightly affects this except disabling bloom, which I'd rather not do. Even in this case, the screen is still a bit bright.

Registry settings are as follows
UseGLSL=disabled (better performance)
DirectRenderingMode=opengl (hoping for better performance with this too)
OffscreenRenderingMode=fbo

I'm running Ubuntu 9.10, plus an nvidia gtx 260 and an amd 6000+ cpu.

Any ideas would be fantastic, since this has been affecting me ever since I bought this game.
doh123
Level 8
Level 8
Posts: 1227
Joined: Tue Jul 14, 2009 1:21 pm

Post by doh123 »

Havent messed with settings in NWN2 in a long time or used any current versions of Wine...

back when I did use it there was some graphic option it had, I don't recall what it was, in the graphics settings.. with all the checkbox in the top right... that if it was checked, things glowed like that, and unchecked everything worked. It wasn't the bloom setting itself, it was something different...
thorin
Level 3
Level 3
Posts: 50
Joined: Thu Feb 05, 2009 8:09 am

Anyone know more?

Post by thorin »

doh123 wrote:Havent messed with settings in NWN2 in a long time or used any current versions of Wine...

back when I did use it there was some graphic option it had, I don't recall what it was, in the graphics settings.. with all the checkbox in the top right... that if it was checked, things glowed like that, and unchecked everything worked. It wasn't the bloom setting itself, it was something different...
If anyone knows for certain what that setting might be, I'd love to know. I've already played with them all, however.
doh123
Level 8
Level 8
Posts: 1227
Joined: Tue Jul 14, 2009 1:21 pm

Re: Anyone know more?

Post by doh123 »

thorin wrote:
doh123 wrote:Havent messed with settings in NWN2 in a long time or used any current versions of Wine...

back when I did use it there was some graphic option it had, I don't recall what it was, in the graphics settings.. with all the checkbox in the top right... that if it was checked, things glowed like that, and unchecked everything worked. It wasn't the bloom setting itself, it was something different...
If anyone knows for certain what that setting might be, I'd love to know. I've already played with them all, however.
"Normal Mapped Terrain" was the one that always caused glowing for me... but I keep GLSL on, because it crashes on launch for me with it off.... but I am using a pretty old version of Wine on it, I should update but haven't played it in awhile.... also not on Linux though, on OSX. But I can run with everything on, except the "Normal Mapped Terrain" and it looks fine.
thorin
Level 3
Level 3
Posts: 50
Joined: Thu Feb 05, 2009 8:09 am

Re: Anyone know more?

Post by thorin »

doh123 wrote:
thorin wrote:
doh123 wrote:Havent messed with settings in NWN2 in a long time or used any current versions of Wine...

back when I did use it there was some graphic option it had, I don't recall what it was, in the graphics settings.. with all the checkbox in the top right... that if it was checked, things glowed like that, and unchecked everything worked. It wasn't the bloom setting itself, it was something different...
If anyone knows for certain what that setting might be, I'd love to know. I've already played with them all, however.
"Normal Mapped Terrain" was the one that always caused glowing for me... but I keep GLSL on, because it crashes on launch for me with it off.... but I am using a pretty old version of Wine on it, I should update but haven't played it in awhile.... also not on Linux though, on OSX. But I can run with everything on, except the "Normal Mapped Terrain" and it looks fine.
Thanks for the help with that idea, but it didn't have any effect, I tried both with and without GLSL.
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