Testing basic direct x capability
Testing basic direct x capability
Hi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
I think this is caused by the direct x layer in wine.
My system runs opengl programs fine using the ATI driver (Radeon 3850).
Is there any way I can test directx functionality without having to
download a game?
Dxdiag.exe is not included in wine.
Best regards,
Chris
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
I think this is caused by the direct x layer in wine.
My system runs opengl programs fine using the ATI driver (Radeon 3850).
Is there any way I can test directx functionality without having to
download a game?
Dxdiag.exe is not included in wine.
Best regards,
Chris
Testing basic direct x capability
On Wed, 9 Apr 2008 20:58:42 +0200
"Christoffer Sørensen" <[email protected]> wrote:
perhaps sth like that is floating around the internet or maybe some basic dx benchmark tool
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
"Christoffer Sørensen" <[email protected]> wrote:
i don't know if there is any program included which basicly checks every dx functionHi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
I think this is caused by the direct x layer in wine.
My system runs opengl programs fine using the ATI driver (Radeon 3850).
Is there any way I can test directx functionality without having to
download a game?
Dxdiag.exe is not included in wine.
perhaps sth like that is floating around the internet or maybe some basic dx benchmark tool
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
Re: Testing basic direct x capability
What sort of problems?Christoffer Sørensen wrote:Hi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
Programs such as? Don't tell me that you ran glxgears and can declare that full 100% of OpenGL 2.1 is 100% working flawlessly in your setup!Christoffer Sørensen wrote: My system runs opengl programs fine using the ATI driver (Radeon 3850).
Yes, download any other full featured 3D app, like 3DMark & co.Christoffer Sørensen wrote: Is there any way I can test directx functionality without having to
download a game?
There are no programs that test full 100% of everything. At least free ones available to general public.
Testing basic direct x capability
On Thu, Apr 10, 2008 at 1:20 AM, vitamin <[email protected]> wrote:
game exits.
Raven Shield almost fails the same way, but ends with a general
protection fault.
If you have other suggestions my ears are open. By the way, your tone
appears pretty hostile from my point of view.
Are there any opengl 2.1 test suites for linux?
Steam works fine, but games don't run: the resolution changes and theChristoffer Sørensen wrote:What sort of problems?Hi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
game exits.
Raven Shield almost fails the same way, but ends with a general
protection fault.
I tried glxgears and a native linux opengl chess game.Christoffer Sørensen wrote:Programs such as? Don't tell me that you ran glxgears and can declare that full 100% of OpenGL 2.1 is 100% working flawlessly in your setup!My system runs opengl programs fine using the ATI driver (Radeon 3850).
If you have other suggestions my ears are open. By the way, your tone
appears pretty hostile from my point of view.
Are there any opengl 2.1 test suites for linux?
i tried 3dmark 2001se, that hangs the machine.Christoffer Sørensen wrote:Yes, download any other full featured 3D app, like 3DMark & co.Is there any way I can test directx functionality without having to
download a game?
There are no programs that test full 100% of everything. At least free ones available to general public.
Testing basic direct x capability
On Wed, Apr 9, 2008 at 11:04 PM, Christoffer Sørensen
<[email protected]> wrote:
Should we recommend this app as a "run this first to make
sure wine 3d is happy on your system" test to new users?
I could add it to winetricks...
<[email protected]> wrote:
Sounds like a pretty good test right there!i tried 3dmark 2001se, that hangs the machine.Yes, download any other full featured 3D app, like 3DMark & co.Is there any way I can test directx functionality without having to
download a game?
There are no programs that test full 100% of everything. At least free ones available to general public.
Should we recommend this app as a "run this first to make
sure wine 3d is happy on your system" test to new users?
I could add it to winetricks...
Testing basic direct x capability
On Thu, 10 Apr 2008 07:02:24 -0700
"Dan Kegel" <[email protected]> wrote:
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
"Dan Kegel" <[email protected]> wrote:
is it free even ?On Wed, Apr 9, 2008 at 11:04 PM, Christoffer Sørensen
<[email protected]> wrote:Sounds like a pretty good test right there!i tried 3dmark 2001se, that hangs the machine.Yes, download any other full featured 3D app, like 3DMark & co.
There are no programs that test full 100% of everything. At least free ones available to general public.
Should we recommend this app as a "run this first to make
sure wine 3d is happy on your system" test to new users?
I could add it to winetricks...
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
Re: Testing basic direct x capability
What distro? What video card? What drivers? Have you unchecked "In-game steam community"? Have you disabled/killed/removed pulseaudio if you have one?Christoffer Sørensen wrote:On Thu, Apr 10, 2008 at 1:20 AM, vitamin <[email protected]> wrote:Steam works fine, but games don't run: the resolution changes and theChristoffer Sørensen wrote:What sort of problems?Hi,
I am running wine 0.9.58 and having problems running Counter Strike:
Source, Rainbow Six 3: Raven Shield.
game exits.
Exactly what I said - they use 5% functionality of what Wine needs.Christoffer Sørensen wrote: I tried glxgears and a native linux opengl chess game.
That points to driver/hardware problems with your machine. Unless of course you ran it as root...Christoffer Sørensen wrote: i tried 3dmark 2001se, that hangs the machine.
Testing basic direct x capability
On Thu, Apr 10, 2008 at 7:04 AM, Marcel W. Wysocki <[email protected]> wrote:
has a free download url.
Yup. http://appdb.winehq.org/objectManager.p ... n&iId=4544is it free even ?Sounds like a pretty good test right there!i tried 3dmark 2001se, that hangs the machine.
Should we recommend this app as a "run this first to make
sure wine 3d is happy on your system" test to new users?
I could add it to winetricks...
has a free download url.
Testing basic direct x capability
On Thu, 10 Apr 2008 07:24:00 -0700
"Dan Kegel" <[email protected]> wrote:
perhaps we should keep our eyes open for a free benchmarking tool which does dx9 too
would be good to test the general progress of wine's dx9 implementation as well
just my two cents
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
"Dan Kegel" <[email protected]> wrote:
hmm from what i can tell it only benchmarks dx8On Thu, Apr 10, 2008 at 7:04 AM, Marcel W. Wysocki <[email protected]> wrote:Yup. http://appdb.winehq.org/objectManager.p ... n&iId=4544is it free even ?Sounds like a pretty good test right there!
Should we recommend this app as a "run this first to make
sure wine 3d is happy on your system" test to new users?
I could add it to winetricks...
has a free download url.
perhaps we should keep our eyes open for a free benchmarking tool which does dx9 too
would be good to test the general progress of wine's dx9 implementation as well
just my two cents
--
Marcel W. Wysocki <[email protected]>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-us ... chment.pgp
Testing basic direct x capability
On Thu, Apr 10, 2008 at 7:53 AM, Marcel W. Wysocki <[email protected]> wrote:
http://www.futuremark.com/download/3dmark06/
Maybe I'll add both to winetricks...
Still a great test case for basic "3d working at all".hmm from what i can tell it only benchmarks dx8
Later versions of 3dmark test dx9:perhaps we should keep our eyes open for a free benchmarking tool which does dx9 too
would be good to test the general progress of wine's dx9 implementation as well
http://www.futuremark.com/download/3dmark06/
Maybe I'll add both to winetricks...
Testing basic direct x capability
On Thu, Apr 10, 2008 at 4:57 PM, Dan Kegel <[email protected]> wrote:
on Debian Lenny. No problems.
The ATI fglrx driver is version fglrx-driver 8.47.3-3
I have downloaded and run Wolfenstein Enemy Territory without any problems.
Then I found glean:
http://glean.sourceforge.net/
which can test the opengl implementation.
The ATI driver passes the basic tests but fails some of the other
tests. Whether this is also the case on nvidia boards I'm not sure.
Where do I go from here?
Well, I've tried tremoulous and all other 3d opengl programs / gamesOn Thu, Apr 10, 2008 at 7:53 AM, Marcel W. Wysocki <[email protected]> wrote:Still a great test case for basic "3d working at all".hmm from what i can tell it only benchmarks dx8http://appdb.winehq.org/objectManager.p ... n&iId=4544
has a free download url.
Later versions of 3dmark test dx9:perhaps we should keep our eyes open for a free benchmarking tool which does dx9 too
would be good to test the general progress of wine's dx9 implementation as well
http://www.futuremark.com/download/3dmark06/
Maybe I'll add both to winetricks...
on Debian Lenny. No problems.
The ATI fglrx driver is version fglrx-driver 8.47.3-3
I have downloaded and run Wolfenstein Enemy Territory without any problems.
Then I found glean:
http://glean.sourceforge.net/
which can test the opengl implementation.
The ATI driver passes the basic tests but fails some of the other
tests. Whether this is also the case on nvidia boards I'm not sure.
Where do I go from here?
Testing basic direct x capability
Christoffer Sørensen <[email protected]> wrote:
straightforward?
Interesting. Did you build it yourself? Which compiler? Was itThen I found glean:
http://glean.sourceforge.net/
which can test the opengl implementation.
The ATI driver passes the basic tests but fails some of the other
tests. Whether this is also the case on nvidia boards I'm not sure.
straightforward?
Testing basic direct x capability
On Fri, Apr 11, 2008 at 7:01 PM, Dan Kegel <[email protected]> wrote:
packages installed. Yes, it was easy.
What the failed tests mean, I'm not sure but they could point to a bad
implementation.
/Chris
yes, build it myself. Gcc on debian lenny, with lots of sourceChristoffer Sørensen <[email protected]> wrote:
Interesting. Did you build it yourself? Which compiler? Was itThen I found glean:
http://glean.sourceforge.net/
which can test the opengl implementation.
The ATI driver passes the basic tests but fails some of the other
tests. Whether this is also the case on nvidia boards I'm not sure.
straightforward?
packages installed. Yes, it was easy.
What the failed tests mean, I'm not sure but they could point to a bad
implementation.
/Chris
Sorry to interfere with this dicussion, but i'm afraid a have bad news for you:
Here's my experience of using ATI-card + fglrx-drivers for more then 2 years :
Spontaneous reboots of my computer
Logging out from X-server at random stages in games
Never ran a successful complete test from wine's test suite in ddraw/d3d8/d3d9
Several crashes in multiple games that were reported to work fine in wine.
I could extend the list with several other issues, but let's keep it short:
I upgraded my computer 2 months ago, and got me an nVidia-card again (like i had before i got that damned ATI-card). Experience for last two months:
Never got a reboot/spontaneaous logout
Absolute stability
All test from wine run fine.
Nice performance/stability in games.
I'm sorry to say so, but untill ATI improves their Linux drivers I guess you're doomed
. The only games i was able to run more or less without problems were OpenGl games like Doom3/ Serious Sam/ Enemy Territory. All DirectX Games just ran sh*t.
Go and get yourself a new card.... Regards.
Here's my experience of using ATI-card + fglrx-drivers for more then 2 years :
Spontaneous reboots of my computer
Logging out from X-server at random stages in games
Never ran a successful complete test from wine's test suite in ddraw/d3d8/d3d9
Several crashes in multiple games that were reported to work fine in wine.
I could extend the list with several other issues, but let's keep it short:
I upgraded my computer 2 months ago, and got me an nVidia-card again (like i had before i got that damned ATI-card). Experience for last two months:
Never got a reboot/spontaneaous logout
Absolute stability
All test from wine run fine.
Nice performance/stability in games.
I'm sorry to say so, but untill ATI improves their Linux drivers I guess you're doomed

Go and get yourself a new card.... Regards.
Testing basic direct x capability
On Fri, Apr 11, 2008 at 10:45 PM, qwertymn <[email protected]> wrote:
I guess as a Linux user you are always screwed by the proprietary
companies. Get yourself a Nvidia card and get it to work right now or
get an ATI card and expect 3D to work in two years when the radeonhd
drivers are working.
By the way, I have a Nvidia card (Geforce 4600 or something) in
another PC but the Nvidia drivers there locks up the computer so I
guess Nvidia is only good for some generations then they slowly
decade.
Regards,
Chris
Thanks for the info.Sorry to interfere with this dicussion, but i'm afraid a have bad news for you:
Here's my experience of using ATI-card + fglrx-drivers for more then 2 years :
Spontaneous reboots of my computer
Logging out from X-server at random stages in games
Never ran a successful complete test from wine's test suite in ddraw/d3d8/d3d9
Several crashes in multiple games that were reported to work fine in wine.
I could extend the list with several other issues, but let's keep it short:
I upgraded my computer 2 months ago, and got me an nVidia-card again (like i had before i got that damned ATI-card). Experience for last two months:
Never got a reboot/spontaneaous logout
Absolute stability
All test from wine run fine.
Nice performance/stability in games.
I'm sorry to say so, but untill ATI improves their Linux drivers I guess you're doomed. The only games i was able to run more or less without problems were OpenGl games like Doom3/ Serious Sam/ Enemy Territory. All DirectX Games just ran sh*t.
Go and get yourself a new card.... Regards.
I guess as a Linux user you are always screwed by the proprietary
companies. Get yourself a Nvidia card and get it to work right now or
get an ATI card and expect 3D to work in two years when the radeonhd
drivers are working.
By the way, I have a Nvidia card (Geforce 4600 or something) in
another PC but the Nvidia drivers there locks up the computer so I
guess Nvidia is only good for some generations then they slowly
decade.
Regards,
Chris
I would also like to see a good way to test DirectX. The problem with dxdiag is that it does not seem to work without installing MS DirectX and then setting a whole bunch of dll overrides. Of course, there are those who ask, "Why would you do something as stupid as installing DirectX?" The obvious is answer is "Duh. To get a diagnostic program to run." If there were a diagnostic that didn't crash without MS DirectX it would help a lot.
>I would also like to see a good way to test DirectX. The problem with dxdiag >is that it does not seem to work without installing MS DirectX and then >setting a whole bunch of dll overrides. Of course, there are those who ask, >"Why would you do something as stupid as installing DirectX?" The obvious >is answer is "Duh. To get a diagnostic program to run." If there were a >diagnostic that didn't crash without MS DirectX it would help a lot.
I guess wine just needs a builtin dxdiag.exe.
Reason 1: to test simple DirectX capability
Reason 2: Some windows applications, like GameZone test explixitely for the presence of dxdiag.exe in c:\windows\system32\, and fail miserabily to run, if it's not found.
Actually my plan is to look into this, if i have some free time, and see if i can make patch that adds a simple dxdiag.exe to wine. Shouldn't be to difficult. To be continued.
I guess wine just needs a builtin dxdiag.exe.
Reason 1: to test simple DirectX capability
Reason 2: Some windows applications, like GameZone test explixitely for the presence of dxdiag.exe in c:\windows\system32\, and fail miserabily to run, if it's not found.
Actually my plan is to look into this, if i have some free time, and see if i can make patch that adds a simple dxdiag.exe to wine. Shouldn't be to difficult. To be continued.
Testing basic direct x capability
On Fri, Apr 25, 2008 at 12:58 PM, qwertymn <[email protected]>
wrote:
Does:
$ touch ~/.wine/drive_c/windows/system32/dxdiag.exe
Fix gamezone?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.winehq.org/pipermail/wine-us ... chment.htm
wrote:
Can you see if it tries to run it or just checks for the file?dxdiag >is that it does not seem to work without installing MS DirectX andI would also like to see a good way to test DirectX. The problem with
then >setting a whole bunch of dll overrides. Of course, there are those who
ask, >"Why would you do something as stupid as installing DirectX?" The
obvious >is answer is "Duh. To get a diagnostic program to run." If there
were a >diagnostic that didn't crash without MS DirectX it would help a lot.
I guess wine just needs a builtin dxdiag.exe.
Reason 1: to test simple DirectX capability
Reason 2: Some windows applications, like GameZone test explixitely for
the presence of dxdiag.exe in c:\windows\system32\, and fail miserabily to
run, if it's not found.
Actually my plan is to look into this, if i have some free time, and see if
i can make patch that adds a simple dxdiag.exe to wine. Shouldn't be to
difficult. To be continued.
Does:
$ touch ~/.wine/drive_c/windows/system32/dxdiag.exe
Fix gamezone?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.winehq.org/pipermail/wine-us ... chment.htm
Can you see if it tries to run it or just checks for the file?
Does:
$ touch ~/.wine/drive_c/windows/system32/dxdiag.exe
Fix gamezone?
Actually the name of the app is not gamezone but gameshadow (sorry):
http://appdb.winehq.org/objectManager.p ... 8308[quote][/quote]
I don't remember if it just checks for the file, or tries to run it, and i cannot test now, as i'm on holiday and 9000 km away from my own computer
But you could test it yourself, as it's a free download. If I remember correctly you need first copy a scrrun.dll to system32 and register it, and then you run into the bug about missing dxdiag.exe.
Does:
$ touch ~/.wine/drive_c/windows/system32/dxdiag.exe
Fix gamezone?
Actually the name of the app is not gamezone but gameshadow (sorry):
http://appdb.winehq.org/objectManager.p ... 8308[quote][/quote]
I don't remember if it just checks for the file, or tries to run it, and i cannot test now, as i'm on holiday and 9000 km away from my own computer

But you could test it yourself, as it's a free download. If I remember correctly you need first copy a scrrun.dll to system32 and register it, and then you run into the bug about missing dxdiag.exe.