Everytime i want to start the game "Gothic 2", i got the following error
This is what the shell says:
peter@peter:~/.wine/drive_c/Spiele/Gothic II/system$ wine Gothic2.exe
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling mixer
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x127eb08,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:CreateContext HDC=0x574 is already set to iPixelFormat=11 and OpenGL doesn't allow changes!
peter@peter:~/.wine/drive_c/Spiele/Gothic II/system$
My current os is Debian 4.0 etch with Wine 0.9.58, graphiccard is a nvidia 9600gt with the current propertiary linux-drivers from nvidia.com
petiz wrote:
My current os is Debian 4.0 etch with Wine 0.9.58, graphiccard is a nvidia 9600gt with the current propertiary linux-drivers from nvidia.com
"NVIDIA-Linux-x86-171.06-pkg1"
The game runs without trouble ... could you post your glxinfo? I tried the game with a 8800GTS and driver 171.06 (64bit).
I did have problems with gothic 2, especially with 'Nacht des Raben',
but the only one i recall at the moment ist the need of musicEnabled=0
in Gothic.INI.
Hm, 'I did have' doesn't look right, perhaps 'I did have had' is better.
Don't know. But as long as it could be understood ... *g*
AFAIR i had edited the resolution part of Gothic.INI manually. Now it reads
zVidResFullscreenX=1400
zVidResFullscreenY=1050
zVidResFullscreenBPP=32
; ... used resolution