Hi,
I have been a a wine user for a quite long time, for Microsoft Money
2002 first, and World of Warcraft then. Recently, I found in a lost
cardboard many "old" games, and tried to play them again (only
original CDs, so for each try I had to patch the games with latest
version of course).
First Heroes of Might and Magic II, marked as gold on appdb : I was
unable to run it, I get strange memory errors ( see
http://pastebin.com/m78209ada for this particular example).
I tried Civilization II : Test of Time, and I get similar errors. Same
problem with Civilization III, and a few other games I tried...
Since I run on a amd64 kernel (Gentoo + latest wine version), I'd like
to know if there are compatibility problems known with this
architecture ? I remember ths was the case in the past, but I thought
this was not the case nowadays ?
If anyone has a clue...
Thanks !
wine, 3D games and amd64
Re: wine, 3D games and amd64
http://wiki.winehq.org/FAQ#head-457924a ... c3e32735fcAnigel wrote: First Heroes of Might and Magic II, marked as gold on appdb : I was
unable to run it, I get strange memory errors ( see
http://pastebin.com/m78209ada for this particular example).
wine, 3D games and amd64
On Wed, Apr 01, 2009 at 12:54:25PM +0200, Anigel wrote:
in Gentoo, anything requiring ODBC will likely have issues. That's
because wine in a gentoo 64bit userland will not compile with native
support for ODBC using unixODBC, since the 32bit version is not
available. Will have to wait for portage to have true multilib support,
but again, that's completely unrelated to your main problem, and is more
of a head's up if you try to run anything requiring ODBC under wine.
You've already got a response on the main issue you're having so I won't
repeat it here. Happy gentoo'ing
--
Darragh
"Nothing is foolproof to a sufficiently talented fool."
Unrelated to your current issue, but if you are using the 64bit userlandSince I run on a amd64 kernel (Gentoo + latest wine version), I'd like
to know if there are compatibility problems known with this
architecture ? I remember ths was the case in the past, but I thought
this was not the case nowadays ?
in Gentoo, anything requiring ODBC will likely have issues. That's
because wine in a gentoo 64bit userland will not compile with native
support for ODBC using unixODBC, since the 32bit version is not
available. Will have to wait for portage to have true multilib support,
but again, that's completely unrelated to your main problem, and is more
of a head's up if you try to run anything requiring ODBC under wine.
You've already got a response on the main issue you're having so I won't
repeat it here. Happy gentoo'ing

--
Darragh
"Nothing is foolproof to a sufficiently talented fool."
wine, 3D games and amd64
Hi, and thanks for helping me
.
In fact the resolution problem was corrected just after creating the
pastebin. Sorry, I forgot to mention it.
But the memory problem still remains... And I didn't find any relevant
information about this. I'm thinking about installing a fresh 32-bits
system, just to try if this helps
.
TYVM,
2009/4/1 Darragh Bailey <[email protected]>:

In fact the resolution problem was corrected just after creating the
pastebin. Sorry, I forgot to mention it.
But the memory problem still remains... And I didn't find any relevant
information about this. I'm thinking about installing a fresh 32-bits
system, just to try if this helps

TYVM,
2009/4/1 Darragh Bailey <[email protected]>:
On Wed, Apr 01, 2009 at 12:54:25PM +0200, Anigel wrote:Unrelated to your current issue, but if you are using the 64bit userlandSince I run on a amd64 kernel (Gentoo + latest wine version), I'd like
to know if there are compatibility problems known with this
architecture ? I remember ths was the case in the past, but I thought
this was not the case nowadays ?
in Gentoo, anything requiring ODBC will likely have issues. That's
because wine in a gentoo 64bit userland will not compile with native
support for ODBC using unixODBC, since the 32bit version is not
available. Will have to wait for portage to have true multilib support,
but again, that's completely unrelated to your main problem, and is more
of a head's up if you try to run anything requiring ODBC under wine.
You've already got a response on the main issue you're having so I won't
repeat it here. Happy gentoo'ing
--
Darragh
"Nothing is foolproof to a sufficiently talented fool."
wine, 3D games and amd64
On Wed, Apr 01, 2009 at 02:38:31PM +0200, Anigel wrote:
install at home and the only real problem I've had is with the ODBC and
that was specific to one application (BMW factory manual uses it for
indexing and subsequent searching). I suspect that similar issues may
impact some games requiring schannel due to the required 32bit libs not
being present either, but it hasn't stopped most games from playing. So
if you are getting the memory error with most games I suspect it's
something how wine was built on your system.
I would suggest trying by turning off any optimization cflags that you
are using by default.
use the file "/etc/portage/package.cflags" to just disable cflag
optimizations for wine only. Line format should be something like
"app-emulation/wine CFLAGS"
I'll also post my use flags if I remember later
.
I have civilization I, II, III & IV lying around somewhere, although I
think there were problems with the installers with mine since they came
from the Chonicles set. But I'll try and see if either II or III work
now with the latest wine version sometime over the next 1-2 days, just
so you at least know if the general setup works or not.
--
Darragh
"Nothing is foolproof to a sufficiently talented fool."
Shouldn't make much of a difference in general, I have a 64bit gentooHi, and thanks for helping me.
In fact the resolution problem was corrected just after creating the
pastebin. Sorry, I forgot to mention it.
But the memory problem still remains... And I didn't find any relevant
information about this. I'm thinking about installing a fresh 32-bits
system, just to try if this helps.
TYVM,
install at home and the only real problem I've had is with the ODBC and
that was specific to one application (BMW factory manual uses it for
indexing and subsequent searching). I suspect that similar issues may
impact some games requiring schannel due to the required 32bit libs not
being present either, but it hasn't stopped most games from playing. So
if you are getting the memory error with most games I suspect it's
something how wine was built on your system.
I would suggest trying by turning off any optimization cflags that you
are using by default.
use the file "/etc/portage/package.cflags" to just disable cflag
optimizations for wine only. Line format should be something like
"app-emulation/wine CFLAGS"
I'll also post my use flags if I remember later

I have civilization I, II, III & IV lying around somewhere, although I
think there were problems with the installers with mine since they came
from the Chonicles set. But I'll try and see if either II or III work
now with the latest wine version sometime over the next 1-2 days, just
so you at least know if the general setup works or not.
--
Darragh
"Nothing is foolproof to a sufficiently talented fool."