Playing Gamemaker 6 and 7 games on OSX?

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tron1o7
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Playing Gamemaker 6 and 7 games on OSX?

Post by tron1o7 »

I have recently gotten back into making a games with gamemaker. I had a big game that I didn't finish on my old computer running Windows XP. But then my stupid sister dropped my laptop done the stairs. That was about 2 months ago, and I got a new laptop running OSX because my parents hate Windows (while I love it). I was looking through a flashdrive with my stuff from my old laptop on it and I found the game I was working on. I thought about using wine to run game maker so I could finish it. Once I had it up and I tried playing the part of my game I had finished I gave me this message:

Runtime error 216 at 00431C61

And when I download other games made with game maker to see if my game got screwed up, it gave me the same message.

Does anyone know why it does that, if there is any way to fix it, or if there was another free program like wine that does not have this problem?

I would really appreciate it if somebody would answer, since I really want to finish my game.



EDIT: Yes, I know about how Yo-Yo Games is working on a beta version of Game Maker for OSX, but I have no clue on how long it could take them to finish it.
austin987
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Joined: Fri Feb 22, 2008 8:19 pm

Playing Gamemaker 6 and 7 games on OSX?

Post by austin987 »

On Sun, Mar 22, 2009 at 12:05 PM, tron1o7 <[email protected]> wrote:
I have recently gotten back into making a games with gamemaker.  I had a big game that I didn't finish on my old computer running Windows XP.  But then my stupid sister dropped my laptop done the stairs.  That was about 2 months ago, and I got a new laptop running OSX because my parents hate Windows (while I love it).  I was looking through a flashdrive with my stuff from my old laptop on it and I found the game I was working on.  I thought about using wine to run game maker so I could finish it.  Once I had it up and I tried playing the part of my game I had finished I gave me this message:

Runtime error 216 at 00431C61

And when I download other games made with game maker to see if my game got screwed up, it gave me the same message.

Does anyone know why it does that, if there is any way to fix it, or if there was another free program like wine that does not have this problem?

I would really appreciate it if somebody would answer, since I really want to finish my game.
Terminal output?



--
-Austin
James Mckenzie

Playing Gamemaker 6 and 7 games on OSX?

Post by James Mckenzie »

tron1o7 <[email protected]> on March 22nd wrote:
I have recently gotten back into making a games with gamemaker. I had a big game that I didn't finish on my old computer running Windows XP. But then my stupid sister dropped my laptop done the stairs. That was about 2 months ago, and I got a new laptop running OSX because my parents hate Windows (while I love it). I was looking through a flashdrive with my stuff from my old laptop on it and I found the game I was working on. I thought about using wine to run game maker so I could finish it. Once I had it up and I tried playing the part of my game I had finished I gave me this message:

Runtime error 216 at 00431C61
This is not a Wine error message. This is coming from Gamemaker or the program it created. Does this program require the installation of Microsoft Visual Basic or .NET runtime libraries? They may not be installed properly.

Your problem may have another source and that is the 'broken' X11 that is supplied by Apple. The MacOSXForge's XQuartz project is working on fixing this and expect to release a version of XQuartz soon with a fix.

James McKenzie
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