bug 6955 and 14608

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dufoli
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bug 6955 and 14608

Post by dufoli »

A lot of game is impacted by this bugs.
I have seen a patch to solve here:
http://thread.gmane.org/gmane.comp.emul ... ches/63187

This patch is not a quick hack for the game but it seems to be not exactly what it is expected to do to solve it.
It has to be code with shader

Just want to said that this will make a lot of application gold and this is not a quick hack.

Another person ask to implement both ( patch + vertex shaders version).

So, I do not understand the issue to include this patch.

Can someone just explain if it can be include? and if not just explain with user words why? or if a dev is so cute to fix the patch and commit it on main tree, I will be very pleased.

A lot of people wait for a solution for this thing and it seems to be low priority. So just want to bring this issue to light.

And thanks to all coders for your beautiful work!
smoki
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Post by smoki »

Just to say that this patch help with many demos and at least on game i tried that is not on appdb: Cabela's Dangerous Hunts 1. This game could go even platinum with this patch. :)

Tested with both nVidia 7600 and ATI 9250 cards (binary or os driver), so this is essential.
vitamin
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Re: bug 6955 and 14608

Post by vitamin »

dufoli wrote:Can someone just explain if it can be include? and if not just explain with user words why?
The patch is not correct. It causes other games to crash:
http://www.winehq.org/pipermail/wine-de ... 72449.html
http://www.winehq.org/pipermail/wine-de ... 72438.html
smoki
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Post by smoki »

I just tried nolf2 demo also and yes it craching, but with modifided patch this is no longer the case.

http://www.winehq.org/pipermail/wine-de ... 72450.html

Also Dangerous Hunts 1 works like a charm.
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