gdi32.dll error
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gdi32.dll error appears resolved in 1.1.12
I downloaded and compiled the wine source (1.1.12) on My 10.5.6 last night/this morning and it seems to work without the gdi32.dll error; something to consider?
gdi32.dll error
"xuinkrbin." <[email protected]> wrote:
How did you meet the required packages requirement? Fink or MacPorts?
Can you place your package somewhere where it can be downloaded so that I can pick it up and install it on a system that does not have either Fink or MacPorts installed on it?
Thank you.
James McKenzie
Interesting as there are supposed to be problems with this release.Sent: Jan 14, 2009 9:21 AM
To: [email protected]
Subject: [Wine] Re: gdi32.dll error
I downloaded and compiled the wine source (1.1.12) on My 10.5.6 last night/this morning and it seems to work without the gdi32.dll error; something to consider?
How did you meet the required packages requirement? Fink or MacPorts?
Can you place your package somewhere where it can be downloaded so that I can pick it up and install it on a system that does not have either Fink or MacPorts installed on it?
Thank you.
James McKenzie
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- Newbie
- Posts: 3
- Joined: Wed Jan 14, 2009 8:44 am
Re: gdi32.dll error
I already had everything but the freetype2 libs, which I downloaded and compiled from SourceForge. (By 'already had' I mean, yes, I have installed Fink, but don't recall ever having used it for anything.) I then ran wine's configure, make depends, make and sudo make install. I literally did nothing else.James Mckenzie wrote:"xuinkrbin." <[email protected]> wrote:Interesting as there are supposed to be problems with this release.Sent: Jan 14, 2009 9:21 AM
To: [email protected]
Subject: [Wine] Re: gdi32.dll error
I downloaded and compiled the wine source (1.1.12) on My 10.5.6 last night/this morning and it seems to work without the gdi32.dll error; something to consider?
How did you meet the required packages requirement? Fink or MacPorts?
Can you place your package somewhere where it can be downloaded so that I can pick it up and install it on a system that does not have either Fink or MacPorts installed on it?
Thank you.
James McKenzie
gdi32.dll error
"xuinkrbin." <[email protected]> wrote:
James McKenzie
Did you use the Darwine build script or did you run the build straight from git?I already had everything but the freetype2 libs, which I downloaded and compiled from SourceForge.
(By 'already had' I mean, yes, I have installed Fink, but don't recall ever having used it for
anything.) I then ran wine's configure, make depends, make and sudo make install. I literally did
nothing else.
James McKenzie
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- Newbie
- Posts: 3
- Joined: Wed Jan 14, 2009 8:44 am
Re: gdi32.dll error
I used the configure and makefile included with the download.
gdi32.dll error
"xuinkrbin." <[email protected]> wrote:
James McKenzie
I'll have to finish cleaning out my development Mac laptop (it was my day-to-day system, but I've inherited the new one I bought for my SO) so that I have more hard drive space. I'll then download the latest git and then go from there. Hopefully, this will work and then we can figure out why Zach Drayer's and Mike Kronenberg's builds have this error.Sent: Jan 15, 2009 11:30 AM
To: [email protected]
Subject: [Wine] Re: gdi32.dll error
I used the configure and makefile included with the download.
James McKenzie
gdi32.dll error
xuinkrbin. wrote:
several files before running the install as well as running the
configure/make and make install commands.
Did you do the following:
./configure
make
make install
without any modifications?
Thank you.
James McKenzie
I'd hate to sound stupid, but I've worked with Darwine and it modifiesI used the configure and makefile included with the download.
several files before running the install as well as running the
configure/make and make install commands.
Did you do the following:
./configure
make
make install
without any modifications?
Thank you.
James McKenzie
gdi32.dll error
James McKenzie wrote:
I did a self-update on Fink and then upgraded several Fink packages.
I also followed the advise of another here and am running the configure
program pointing to the /sw/include and /sw/lib directories for
additional packages.
Work continues on this as I attempt to resolve the last few undiscovered
packages.
James McKenzie
Got as far as this and then I ran into several problems.xuinkrbin. wrote:I'd hate to sound stupid, but I've worked with Darwine and it modifiesI used the configure and makefile included with the download.
several files before running the install as well as running the
configure/make and make install commands.
Did you do the following:
./configure
I did a self-update on Fink and then upgraded several Fink packages.
I also followed the advise of another here and am running the configure
program pointing to the /sw/include and /sw/lib directories for
additional packages.
Work continues on this as I attempt to resolve the last few undiscovered
packages.
James McKenzie
gdi32.dll error
James McKenzie wrote:
I looked at using Fink's Wine build but it is the dreaded 1.1.12
version. However, Fink includes an informational file on what it uses
to build Wine. In the file was a sentence about setting the
LD_LIBRARY_PATH environment variable to pick up Fink's library files,
which by default are in /sw/lib. So, I opened another terminal session,
set the variable, switched directories to where my fresh build was and
ran the program. No ERRORS! Then I decided to switch to Mike
Kronenberg's 1.1.9 build and run the same test, NO ERRORS! Lastly, I
switched to Zach Drayer's 1.1.11 build, which he graciously gave me
access to, NO ERRORS there either.
So the solution is to add a LD_LIBRARY_PATH variable which points to
your library files, be they from Fink or MacPorts. It is also a good
idea to add in the files supplied by the MacIntosh operating system at
/usr/lib and /usr/X11/lib as well. This gives you partial OpenGL (X11)
support.
Good luck and I'm back to working on installing the program that brought
me to Wine in the first place.
James McKenzie
Last update on this issue:James McKenzie wrote:
Got as far as this and then I ran into several problems.xuinkrbin. wrote:
I'd hate to sound stupid, but I've worked with Darwine and it modifiesI used the configure and makefile included with the download.
several files before running the install as well as running the
configure/make and make install commands.
Did you do the following:
./configure
I did a self-update on Fink and then upgraded several Fink packages.
I also followed the advise of another here and am running the configure
program pointing to the /sw/include and /sw/lib directories for
additional packages.
Work continues on this as I attempt to resolve the last few undiscovered
packages.
I looked at using Fink's Wine build but it is the dreaded 1.1.12
version. However, Fink includes an informational file on what it uses
to build Wine. In the file was a sentence about setting the
LD_LIBRARY_PATH environment variable to pick up Fink's library files,
which by default are in /sw/lib. So, I opened another terminal session,
set the variable, switched directories to where my fresh build was and
ran the program. No ERRORS! Then I decided to switch to Mike
Kronenberg's 1.1.9 build and run the same test, NO ERRORS! Lastly, I
switched to Zach Drayer's 1.1.11 build, which he graciously gave me
access to, NO ERRORS there either.
So the solution is to add a LD_LIBRARY_PATH variable which points to
your library files, be they from Fink or MacPorts. It is also a good
idea to add in the files supplied by the MacIntosh operating system at
/usr/lib and /usr/X11/lib as well. This gives you partial OpenGL (X11)
support.
Good luck and I'm back to working on installing the program that brought
me to Wine in the first place.
James McKenzie
Has there really been any success with this problem using Darwine? I have tried every version I can, 1.1.5, 1.1.7. and x86-1.1.9 with nothing positive to report. I guess I have been away from this stuff far too long to get into creating builds or messing with source code. I am sure I would only make things worse. Heh Heh
I think I should wait for my betters to get the real solution and them follow along.
I think I should wait for my betters to get the real solution and them follow along.
gdi32.dll error
slrman <[email protected]>
Thank you.
James McKenzie
I have several things that I would like for you to attempt but I need to know if you have installed either the Fink or MacPorts UNIX to Mac packages. These allow building UNIX programs so that they will function on your Mac.Sent: Feb 2, 2009 12:59 PM
To: [email protected]
Subject: [Wine] Re: gdi32.dll error
Has there really been any success with this problem using Darwine? I have tried every version I can, 1.1.5, 1.1.7. and x86-1.1.9 with nothing positive to report. I guess I have been away from this stuff far too long to get into creating builds or messing with source code. I am sure I would only make things worse. Heh Heh
I think I should wait for my betters to get the real solution and them follow along.
Thank you.
James McKenzie
Sure, I would be happy to try anything you think might help.
I not only do not have the Fink or MacPorts programs, I don't even know what they are or where to get them. As you might guess, I'll probably need pretty explicit instructions on all this. The jargon and acronyms I am familiar with went out around 2001, and even then, I was mostly working on people's PCs.
I haven't had any Mac at all since 2002. They are becoming more common here in Brazil, but not common enough.
I'll really appreciate any help you can give.
Cuprimentos, (as we say here)
Jim Smith
I not only do not have the Fink or MacPorts programs, I don't even know what they are or where to get them. As you might guess, I'll probably need pretty explicit instructions on all this. The jargon and acronyms I am familiar with went out around 2001, and even then, I was mostly working on people's PCs.
I haven't had any Mac at all since 2002. They are becoming more common here in Brazil, but not common enough.
I'll really appreciate any help you can give.
Cuprimentos, (as we say here)
Jim Smith
Re: gdi32.dll error
I had the same problem, and I did these steps, and now it works.James McKenzie wrote:zigarot wrote:i was having this problem, but after some messing around, it now works... i don't know if this will work for anyone else...
1. completely removed wine (including hidden folder in user directory)
2. installed xquartz X112.3.2.1
(http://xquartz.macosforge.org/trac/wiki/X112.3.2.1)
3. installed wine 1.0.1
(http://www.kronenberg.org/darwine/)
4. installed wine
and it now works, running 10.5.6 osx[/code]
However, I encountered a bizarre problem. One of the .exe applications I wanted to get working on my MacBook is a game called ElastoMania, and when I try to run the program, it says: "ELMA.RES not found", even though the file "Elma.res" is right there beside Elma.exe, the main file.
What might be the problem here? I know it is definitely not one of the more important issues here, since it's only a game, but I'd sure appreciate it, if someone had an idea that might help me...
Thanks, Regards, Mr. Aki Myyrä, Finland
Hehe, its ok. We all start as noobs. I assume when you say the hidden drive you mean your .wine drive. The simplest way to remove it is to open up a terminal, which starts you in your user directory. BTW, the user director on a Mac is /User/<username> where <username> is your user name. The terminal application is under Application/Utilities.slrman wrote:If this works, I want to try it, too. But how do you remove the hidden folder in the User directory. In fact, I don't see the user directory, either. OK, so I am a noob. We all start out like that.
If you wish, you can move your .wine folder to another name to save it. This is only if there is something in there you want to keep. To move it, the command is:
Code: Select all
mv .wine/ .wine_backup/
Code: Select all
rm -rf ./wine
Then run winecfg once more and it will create a new wine folder and you are ready to go!
I should look at what I have install, I have both Mac Ports and Fink. I mainly use Mac Ports now though. Really should do a clean install... I build wine nightly on my machine using the git stream, .config, and make. I don't use any other package or files for building it. I also use the latest XQuartz (is that right?). I have been able to get quite a few apps running, even got Steam installed and running! Haven't tried it in a while though, had issues with right clicking causing it to crash out. Hope I helped!
OK, I did all of that and it seemed to go OK. But when I tried to run my IL2fb.exe application it failed with this message in the wine log:
wine client error:14: version mismatch 342/339.
Your wine binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?
Perhaps something did not delete correctly? Of maybe something in the OSX is still hostile to wine? I can't believe someone as cool as apple would object to a little wine!
wine client error:14: version mismatch 342/339.
Your wine binary was not upgraded correctly,
or you have an older one somewhere in your PATH.
Or maybe the wrong wineserver is still running?
Perhaps something did not delete correctly? Of maybe something in the OSX is still hostile to wine? I can't believe someone as cool as apple would object to a little wine!

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- Newbie
- Posts: 2
- Joined: Sat Feb 28, 2009 12:45 pm
Re: gdi32.dll error
I have the same problem, but cannot seem to overcome it.
Running OSx 10.5.6 on Aluminum Intel MacBook
Followed each of the three steps mentioned in James' post.
Still getting gdi32.dll errors on everything. All I want to do is be able to use my Windows Quicken and our Scout Troop's Software Troopmaster. I am VERY NEW to any of this (pretty much an end user only) and would love someone to walk me through this.
Thanks,
Leslie Knowles
Running OSx 10.5.6 on Aluminum Intel MacBook
Followed each of the three steps mentioned in James' post.
Still getting gdi32.dll errors on everything. All I want to do is be able to use my Windows Quicken and our Scout Troop's Software Troopmaster. I am VERY NEW to any of this (pretty much an end user only) and would love someone to walk me through this.
Thanks,
Leslie Knowles
Aki wrote:James McKenzie wrote:zigarot wrote:I had the same problem, and I did these steps, and now it works.i was having this problem, but after some messing around, it now works... i don't know if this will work for anyone else...
1. completely removed wine (including hidden folder in user directory)
2. installed xquartz X112.3.2.1
(http://xquartz.macosforge.org/trac/wiki/X112.3.2.1)
3. installed wine 1.0.1
(http://www.kronenberg.org/darwine/)
4. installed wine
and it now works, running 10.5.6 osx[/code]
However, I encountered a bizarre problem. One of the .exe applications I wanted to get working on my MacBook is a game called ElastoMania, and when I try to run the program, it says: "ELMA.RES not found", even though the file "Elma.res" is right there beside Elma.exe, the main file.
What might be the problem here? I know it is definitely not one of the more important issues here, since it's only a game, but I'd sure appreciate it, if someone had an idea that might help me...
Thanks, Regards, Mr. Aki Myyrä, Finland