Correctly installed Marvel Ultimate Alliance, already present in appdb as gold.
The installer complained that it could not install directx.
As specified in appDB I added d3dx9_36.dll to system32.
When I run the application it says:
"DirectX9.0c is not installed on this computer. Install it and try again."
I tried to play with libraries in winecfg but without luck.
I'm currently using wine 1.1.12 from the ubuntu Intrepid repos, but I also tried the old 1.0.1 and 1.1.9 because was reported working on appDB.
I read installing that version of directx is useless if not worse, how I tell wine that it already has dx9???
thanks
directx not found
Did you also try :
wget http://kegel.com/wine/winetricks && sh winetricks directx9
Most likely some dlls (like XAudio2_1.dll and friends) are missing, that at least would be my guess. Try the commaND above, and if it doesn;t help, report back plz
wget http://kegel.com/wine/winetricks && sh winetricks directx9
Most likely some dlls (like XAudio2_1.dll and friends) are missing, that at least would be my guess. Try the commaND above, and if it doesn;t help, report back plz
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- Newbie
- Posts: 2
- Joined: Mon Jan 05, 2009 9:12 am
I got this, I can hear the game sound and menu working but I have just a black screen, and this error over and over:
Disabling vertex and pixel shading I have a nice menu but when the game start I see orrible graphic, like square and triangle and no textures!
Unfortunately I got an intel 915GM, could this be the cause?
thanks
Code: Select all
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
Unfortunately I got an intel 915GM, could this be the cause?
thanks