directx not found

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paracetamolo
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Posts: 2
Joined: Mon Jan 05, 2009 9:12 am

directx not found

Post by paracetamolo »

Correctly installed Marvel Ultimate Alliance, already present in appdb as gold.
The installer complained that it could not install directx.
As specified in appDB I added d3dx9_36.dll to system32.
When I run the application it says:
"DirectX9.0c is not installed on this computer. Install it and try again."
I tried to play with libraries in winecfg but without luck.
I'm currently using wine 1.1.12 from the ubuntu Intrepid repos, but I also tried the old 1.0.1 and 1.1.9 because was reported working on appDB.
I read installing that version of directx is useless if not worse, how I tell wine that it already has dx9???
thanks
qwertymn
Level 4
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Posts: 236
Joined: Thu Mar 27, 2008 3:42 am

Post by qwertymn »

Did you also try :

wget http://kegel.com/wine/winetricks && sh winetricks directx9

Most likely some dlls (like XAudio2_1.dll and friends) are missing, that at least would be my guess. Try the commaND above, and if it doesn;t help, report back plz
paracetamolo
Newbie
Newbie
Posts: 2
Joined: Mon Jan 05, 2009 9:12 am

Post by paracetamolo »

I got this, I can hear the game sound and menu working but I have just a black screen, and this error over and over:

Code: Select all

fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278  
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!                                   
err:d3d:CheckTextureCapability Unhandled format=unrecognized                                                        
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16) WINED3DFORMAT!                                   
err:d3d:CheckTextureCapability Unhandled format=unrecognized                                                        
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!                                   
err:d3d:CheckTextureCapability Unhandled format=unrecognized                                                        
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16) WINED3DFORMAT!                                   
err:d3d:CheckTextureCapability Unhandled format=unrecognized                                                        
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278  
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278  
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278  
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawArrays @ drawprim.c / 278
Disabling vertex and pixel shading I have a nice menu but when the game start I see orrible graphic, like square and triangle and no textures!
Unfortunately I got an intel 915GM, could this be the cause?
thanks
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