Can't get Fifa 09 to start with wine

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llama_attack
Level 2
Level 2
Posts: 12
Joined: Mon Jan 05, 2009 2:25 pm

Can't get Fifa 09 to start with wine

Post by llama_attack »

I had no problems with the install using ubuntu 8.10 and the newest version of wine, but when i start from the terminal i get this message
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 19 (X_GLXQueryServerString)
Serial number of failed request: 476
Current serial number in output stream: 476
Does anyone know of any solutions? I'm an ubuntu and wine beginner

Thanks in advance
vitamin
Moderator
Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: Can't get Fifa 09 to start with wine

Post by vitamin »

llama_attack wrote:but when i start from the terminal i get this message
What terminal? Seems like your ran it from the remote terminal (connecting to the remote PC). Or used different user.
Also what your video card and video driver version?
llama_attack
Level 2
Level 2
Posts: 12
Joined: Mon Jan 05, 2009 2:25 pm

Post by llama_attack »

No, I just opened up a terminal and used winefile to browse to and open FIFA09.exe , and when i did this the above error was displayed. and my graphics card is
$ lspci -nn |grep VGA
01:00.0 VGA compatible controller [0300]: ATI Technologies Inc Mobility Radeon HD 3400 Series [1002:95c4]
And I'm using the propriety driver for this card (i think)
llama_attack
Level 2
Level 2
Posts: 12
Joined: Mon Jan 05, 2009 2:25 pm

Post by llama_attack »

Ok I've got it starting, thanks anyway
llama_attack
Level 2
Level 2
Posts: 12
Joined: Mon Jan 05, 2009 2:25 pm

Post by llama_attack »

Ok, new problem, when I try to start a match, I get this error
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwrite[3]") : stub
wine: Unhandled page fault on read access to 0x00000020 at address 0x7ed921fe (thread 001a), starting debugger...
Is there anything I can do to fix this?
austin987
Wine Developer
Wine Developer
Posts: 2383
Joined: Fri Feb 22, 2008 8:19 pm

Can't get Fifa 09 to start with wine

Post by austin987 »

On Tue, Jan 6, 2009 at 2:42 AM, llama_attack <[email protected]> wrote:
Ok, new problem, when I try to start a match, I get this error

fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwrite[3]") : stub
wine: Unhandled page fault on read access to 0x00000020 at address 0x7ed921fe (thread 001a), starting debugger...
Is there anything I can do to fix this?





Without the rest of the terminal output to know where the crash is,
that's hard to say.

--
-Austin\
llama_attack
Level 2
Level 2
Posts: 12
Joined: Mon Jan 05, 2009 2:25 pm

Post by llama_attack »

Ok Here's everything the terminal says after I try to start FIFA09
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x354f460,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3808
fixme:d3d:IWineD3DDeviceImpl_Release (0x13d2a8) Device released with resources still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x13aca0 with type 1,WINED3DRTYPE_SURFACE
Fatentry size: 12
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x141908) : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureBlur[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomTint[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomTint[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomExtractHot[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomExtractHot[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PostFX[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PostFX[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Alpha2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PostFX[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PostFX[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNoalphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNoalphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNoalphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureModulateNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureModulateNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureModulateNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpecGameface[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpecGameface[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpecGameface[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpecGameface[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureEye_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureEye_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureEye_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture4Head_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture4Head_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture4Head_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0xc4(196) masked 0xc4, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x140(320) masked 0x140, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x1a4(420) masked 0x1a4, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x1e0(480) masked 0x1e0, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x220(544) masked 0x220, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x52282074(1378361460) masked 0x2074, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x4c482029(1279795241) masked 0x2029, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x53204c53(1394625619) masked 0x4c53, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x65646168(1701077352) masked 0x6168, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x6f432072(1866670194) masked 0x2072, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x6c69706d(1818849389) masked 0x706d, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x39207265(958427749) masked 0x7265, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x2e32322e(775041582) masked 0x322e, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x2e393439(775500857) masked 0x3439, shader version 0xffffffff
fixme:d3d_shader:shader_get_opcode Unsupported opcode 0x38343232(942944818) masked 0x3232, shader version 0xffffffff
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0xffffffff
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwrite[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PitchLitMow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PitchLitMow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PitchLitMow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomTint[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomTint[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteWithAlpha[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteWithAlpha[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteWithAlpha[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradSpecMap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod2[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod2[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod2[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture2x_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomExtractHot[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: BloomExtractHot[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Hair_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureAlphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureAlphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureAlphablend[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteFade[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteFade[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: ClipTextureNodepthwriteFade[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: PlanarShadow[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpec[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpec[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2IrradSkinSubSurfSpec[0]") : stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x354fd28, uiNumDevices=1, cbSize=12) stub!
wine: Unhandled page fault on read access to 0x00000028 at address 0x597553 (thread 001a), starting debugger...
austin987
Wine Developer
Wine Developer
Posts: 2383
Joined: Fri Feb 22, 2008 8:19 pm

Can't get Fifa 09 to start with wine

Post by austin987 »

On Wed, Jan 7, 2009 at 3:17 AM, llama_attack <[email protected]> wrote:
Ok Here's everything the terminal says after I try to start FIFA09

wine: Unhandled page fault on read access to 0x00000028 at address 0x597553 (thread 001a), starting debugger...
There should be information after this line.


--
-Austin
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