What should I do with this patch?
What should I do with this patch?
Hi.
I'm trying to run Spore, and I noticed that this patch is supposed to solve the problem where the server can't be found:
http://www.winehq.org/pipermail/wine-pa ... 61125.html
Pardon my ignorance, but how do I use it? I have searched for information about this, but to no avail.
Also, which version of GIT should I use? Found a lot of different packages here:
http://www.kernel.org/pub/software/scm/git/debian/
(I use Debian Lenny)
Thanks in advance,
Ike
I'm trying to run Spore, and I noticed that this patch is supposed to solve the problem where the server can't be found:
http://www.winehq.org/pipermail/wine-pa ... 61125.html
Pardon my ignorance, but how do I use it? I have searched for information about this, but to no avail.
Also, which version of GIT should I use? Found a lot of different packages here:
http://www.kernel.org/pub/software/scm/git/debian/
(I use Debian Lenny)
Thanks in advance,
Ike
What should I do with this patch?
On Mon, Dec 29, 2008 at 2:23 PM, IWK <[email protected]> wrote:
--
-Austin
http://wiki.winehq.org/PatchingHi.
I'm trying to run Spore, and I noticed that this patch is supposed to solve the problem where the server can't be found:
http://www.winehq.org/pipermail/wine-pa ... 61125.html
Pardon my ignorance, but how do I use it? I have searched for information about this, but to no avail.
Also, which version of GIT should I use? Found a lot of different packages here:
http://www.kernel.org/pub/software/scm/git/debian/
(I use Debian Lenny)
Thanks in advance,
Ike
--
-Austin
Thanks. I wonder why I missed that, as I am positive I searched the entire WineHQ site...
Anyway, that helped me a bit on my way, but I still can't figure out what I'm supposed to do. Since the patch in question wasn't distributed as a file, but as text in a mail, should I create a file, copy the text to that file, and run?
Anyway, that helped me a bit on my way, but I still can't figure out what I'm supposed to do. Since the patch in question wasn't distributed as a file, but as text in a mail, should I create a file, copy the text to that file, and run
Code: Select all
patch -p1 < (name of file)
What should I do with this patch?
On Mon, Dec 29, 2008 at 4:03 PM, IWK <[email protected]> wrote:
--
-Austin
YepThanks. I wonder why I missed that, as I am positive I searched the entire WineHQ site...
Anyway, that helped me a bit on my way, but I still can't figure out what I'm supposed to do. Since the patch in question wasn't distributed as a file, but as text in a mail, should I create a file, copy the text to that file, and run
Code:
patch -p1 < (name of file)
?
--
-Austin
Eh?
Code: Select all
patch -p1 < sporepatch.diff
patching file dlls/winhttp/net.c
Hunk #1 FAILED at 464.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/net.c.rej
patching file dlls/winhttp/request.c
Reversed (or previously applied) patch detected! Assume -R? [n]
What should I do with this patch?
On Tue, Dec 30, 2008 at 3:17 AM, IWK <[email protected]> wrote:
--
-Austin
It's already patched, apparently.Code:
patch -p1 < sporepatch.diff
patching file dlls/winhttp/net.c
Hunk #1 FAILED at 464.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/net.c.rej
patching file dlls/winhttp/request.c
Reversed (or previously applied) patch detected! Assume -R? [n]
What now?
--
-Austin
Still doesn't work. I tried patching, and this is what I got:
If I choose to "Assume -R", I get this instead of "...FAILED at 1415":
But no matter what, I still get the same old error if I launch the game. Any ideas?
Code: Select all
patching file dlls/winhttp/net.c
Hunk #1 FAILED at 464.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/net.c.rej
patching file dlls/winhttp/request.c
Reversed (or previously applied) patch detected! Assume -R? [n]
Apply anyway? [n] y
Hunk #1 FAILED at 1415.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/request.c.rej
Code: Select all
Hunk #1 succeeded at 1415 (offset 177 lines).
What should I do with this patch?
On Tue, Dec 30, 2008 at 2:51 PM, IWK <[email protected]> wrote:
'-R' reverts (reverses) it.
Maybe try native wininet/winhttp?
--
-Austin
That patch IS ALREADY APPLIED. It won't do any good to apply it again.Still doesn't work. I tried patching, and this is what I got:
Code:
patching file dlls/winhttp/net.c
Hunk #1 FAILED at 464.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/net.c.rej
patching file dlls/winhttp/request.c
Reversed (or previously applied) patch detected! Assume -R? [n]
Apply anyway? [n] y
Hunk #1 FAILED at 1415.
1 out of 1 hunk FAILED -- saving rejects to file dlls/winhttp/request.c.rej
If I choose to "Assume -R", I get this instead of "...FAILED at 1415":
Code:
Hunk #1 succeeded at 1415 (offset 177 lines).
But no matter what, I still get the same old error if I launch the game. Any ideas?
'-R' reverts (reverses) it.
Maybe try native wininet/winhttp?
--
-Austin
Re: What should I do with this patch?
I've tried that now; didn't work. The problem persists. This is the terminal output I get:austin987 wrote: Maybe try native wininet/winhttp?
Lots of messages like this one:
Code: Select all
fixme:ntdll:RtlInitializeCriticalSectionEx (0x70dae3b0,4000,0x04000000) semi-stub
Code: Select all
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800012c)
err:listview:LISTVIEW_WindowProc unknown msg 108a wp=00000000 lp=0290f7a8