Pixel/Vertex shader status

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ninevoltz
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Posts: 3
Joined: Sun Dec 28, 2008 11:00 am

Pixel/Vertex shader status

Post by ninevoltz »

Hi,

I'm just hoping someone can tell me what's going on with shaders in wine. I have a couple of games that will run, but the 3D graphics are corrupted. The games are Clive Barker's Jericho, and Tomb Raider Underworld. They both start and the menu screens work, but the 3D graphics are completely wacked out. Are these maybe examples of shader 3.0, DX9, or something? Is there much progress being made in that department?

Thanks!

John
jeffz
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Posts: 345
Joined: Thu Mar 13, 2008 10:03 pm

Re: Pixel/Vertex shader status

Post by jeffz »

ninevoltz wrote:Hi,

I'm just hoping someone can tell me what's going on with shaders in wine. I have a couple of games that will run, but the 3D graphics are corrupted. The games are Clive Barker's Jericho, and Tomb Raider Underworld. They both start and the menu screens work, but the 3D graphics are completely wacked out. Are these maybe examples of shader 3.0, DX9, or something? Is there much progress being made in that department?

Thanks!

John
Which video card and drivers do you have? This is usually a large factor in determining how well things will work. If you have ATI or Intel, expect more problems than nvidia.
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