Problem with game: Dream Match Tennis

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destino
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Newbie
Posts: 2
Joined: Sun Nov 09, 2008 2:38 am

Problem with game: Dream Match Tennis

Post by destino »

I have a problem with a game. He is called Dream Match Tennis and when I execute it there go very rapidly the graphs, everything to ultra speed. Install the DirectX in Wine and also probe with CrossOver with the same result. I hope that a solution exists in order that this game was working well in Wine. Thanks and I feel it for my english, am writing with a translator.
destino
Newbie
Newbie
Posts: 2
Joined: Sun Nov 09, 2008 2:38 am

Post by destino »

destino@destino-desktop:/media/XP/Archivos de programa/Dream Match Tennis Pro$ wine FA.exe
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1280x800x2072413888 @3341412! (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1366x768x2072413888 @3341412! (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1600x1200x2072413888 @3341412! (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1920x1080x2072413888 @3341412! (XRandR)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7dc,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3790
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x13d1b8) Unhandled query type 4


It is what goes out for me during the execution
Currently running Ubuntu 8.10 with Wine 1.1.8, Graphical card ATI 4850 and beta driver for repos
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