Is wine32 really necessary?
Is wine32 really necessary?
I've been dealing with a new installation of Linux, installed wine64 but haven't created a wine32 prefix yet. All the applications I run are old and 32bit. They all work. Is wine32 really necessary? Why?
Re: Is wine32 really necessary?
It seems that some applications do not not run otherwise. If you see section "Shared WoW64" in https://gitlab.winehq.org/wine/wine/-/w ... lding-Wine, it says:
64-bit Wine built without 32-bit support will not be able to run ANY 32-bit applications, which most Windows binaries are. Even many 64-bit programs still include 32-bit components!
In my case, I need for some applications cuda support (cuda-z, gpu_caps_viewer, warpem, ...). In order to make this work, I'm using Sveinar's nvidia-libs. These is currently only working with the old WoW64, and does not work with the new "shared WoW64" approach.
64-bit Wine built without 32-bit support will not be able to run ANY 32-bit applications, which most Windows binaries are. Even many 64-bit programs still include 32-bit components!
In my case, I need for some applications cuda support (cuda-z, gpu_caps_viewer, warpem, ...). In order to make this work, I'm using Sveinar's nvidia-libs. These is currently only working with the old WoW64, and does not work with the new "shared WoW64" approach.