Hi,
I'm trying to run ancient visual novels on my machine. This trick used to work:
sudo pacman -S fluidsynth lib32-fluidsynth soundfont-fluid
#edit /etc/conf.d/fluidsynth - modify line as: SOUND_FONT=/usr/share/soundfonts/FluidR3_GM.sf2
sudo ln -s FluidR3_GM.sf2 /usr/share/soundfonts/default.sf2
systemctl --user enable fluidsynth.service
systemctl --user start fluidsynth.service
launch wine via japanese local with prefix (already stuffed necessary stuff into it): LANG="ja_JP.UTF-8" wine /run/media/HDD1/VNs
launch game, sound occurs, but no music anymore. It used to play music flawlessly with.
Why?? Can someone help??
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Arch Linux
Wine-staging 8.13
Soundfont Question
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- Level 1
- Posts: 8
- Joined: Tue Feb 14, 2023 8:50 am
Re: Soundfont Question
EDIT: I don't understand. I got it working, but it isn't behaving like the daemon should. I have to do systemctl --user restart fluidsynth.service. Why? This should be running normally at boot. I used to be able to just go into wine, start my game and the service would be loaded and ready to go, i'd get the music, but I don't understand why it isn't working at boot anymore???
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- Level 1
- Posts: 8
- Joined: Tue Feb 14, 2023 8:50 am
Re: Soundfont Question
I've managed to figure this one out; but I don't know the reasoning behind it
Downgrading fluidsynth and lib32-fluidsynth to 2.3.0 has restored this daemons behavior to its intended function
Downgrading fluidsynth and lib32-fluidsynth to 2.3.0 has restored this daemons behavior to its intended function