I'm new in this forum, I hope I'm writing this message correctly and in the right place.
I installed wine to try and play a Windows game on my Debian (GNU/linux) OS, but (guess what?) I'm not able...
The game is "Age of Forgotten Empires": it should work according to "appDB", but I know there are several version of this game (mine is an .exe file that is copied in the Age of Empires directory after installing the Microsoft game - it used to work on Windows XP and 7).
When trying to launch it with wine, just after displaying a sort of "splash screen", it stops and gives this error:
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0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
Could someone please explain what the problem is, and how to solve it?
Thanks in advance.
I add some further information that may be useful to understand... (or maybe not?)
1) Before, I had two error messages:
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0024:err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file L"C:\\windows\\system32\\drivers\\gm.dls", make sure it exists
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
2) It's a 32bit game, but I have a 64bit PC with 64bit Linux installed.
The first time I didn't know about "prefixes", and so (as far as I understand) I was trying to run it in a 64bit prefix.
I copied "gm.dls" in "~/.wine/drive_c/windows/system32/drivers" (please note the only difference: ".wine" without "32"), but it had no effect.
I noticed that winefile (64bit) doesn't see a "drivers" directory inside "windows\system32", despite the existence of "~/.wine/drive_c/windows/system32/drivers". And, by the way, it's not the only directory that winefile (and, I suppose, also wine) isn't aware of. Is it another problem that I should try to fix before?
3) Wine version: it's
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wine-8.0 (Debian 8.0~repack-4)
I know it's not the latest one existing: it's what Debian has put in it's stable packages, and I wouldn't try to break or bypass Debian's package management system, unless it's a known bug in this particular revision and known to be solved in the latest release.
By the way, i think that 8.0 shouldn't be sooo outdated, should it?