PhysX

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rzx
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PhysX

Post by rzx »

Does anyone know how to get PhysX working? Some games, for example Pirates of the Burning Sea, require that PhysX is installed. This is what I get when I run the installer:

Code: Select all

fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x7d2129f8, overlapped 0x7d2129dc): stub
fixme:shell:DllCanUnloadNow stub
fixme:advapi:LookupAccountNameW (null) L"xxx" (nil) 0x33f88c (nil) 0x33f890 0x33f884 - stub
fixme:advapi:LookupAccountNameW (null) L"xxx" 0x131b10 0x33f88c 0x132a38 0x33f890 0x33f884 - stub
err:msi:ACTION_CallDllFunction failed to load dll L"C:\\windows\\temp\\msi116b.tmp"
And.. nothing happens. I've been looking around to find a solution for this but so far I haven't had any luck.
vitamin
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Re: PhysX

Post by vitamin »

rzx wrote:Does anyone know how to get PhysX working? Some games, for example Pirates of the Burning Sea, require that PhysX is installed.
This does not work on Wine yet. And you can't use native libraries - they access hardware in a way that won't work on Wine.

There was some time ago some work being done on it. And as I recall with some success. However I don't know what happened to it. You can search wine-devel mailing list archives to see what came out of it.
rzx
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Post by rzx »

Alright. Thanks!
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