Errors with LSFE95.exe and Crysis

Open forum for end-user questions about Wine. Before asking questions, check out the Wiki as a first step.
Forum Rules
Locked
summertanks
Newbie
Newbie
Posts: 2
Joined: Tue Sep 23, 2008 5:48 am

Errors with LSFE95.exe and Crysis

Post by summertanks »

Well the application is not there in the appDB i believe the problem is more to do with the DLL path.

1. The application is learn to speak french by eLanguage... designed for 98 / XP along the lines of a CBT.

2. Depends upon quicktime for the video and audio(which it installs during initial install)... it also uses mic... I am not very clear on its working so just adding a list of imp EXE / DLL in its dir which might shed some light...
App exe LSFE95.exe, msrun32.exe, bink32w.dll, dunzip32.dll

3, The error ofcourse is

Code: Select all

harkirat@summertanks:/Applications/Learn To Speak French$ wine LSFE95.exe 

err:module:attach_process_dlls "ASR3234.DLL" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"H:\\Learn To Speak French\\LSFE95.exe" failed, status c0000142

tried locate asr3234.dll and got "/home/harkirat/.wine/drive_c/Program Files/Common Files/eLanguage/Learn To Speak French/asr3234.dll"
tried coying it to the app dir but that to didnt work...

so here is the question... how to get it to work...?

4. just as a side question was trying to get the EA game Crysis (Bronze on AppDB) to work... it installs and on running... so on ....

Code: Select all

harkirat@summertanks:/Games/Crysis/Bin32$ wine Crysis.exe 
fixme:ntdll:NtQueryInformationProcess (0xffffffff,info_class=34,0x51a520,0x00000004,0x51a51c) Unknown information class
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x51940c): Stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x519258,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x374081e0, 0x4f9d18) stub
fixme:psapi:EnumPageFilesA (0x374081e0, 0x4c4634) stub
fixme:ntdll:NtQuerySystemInformation (0x00000007,0x4f1f84,0x00000018,(nil)) stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 4d0008 (device=4d access=0 func=2 method=0)
fixme:cursor:SetSystemCursor (0x10de,00007f00),stub!
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:SetSystemCursor (0x10de,00007f00),stub!
fixme:cursor:SetSystemCursor (0x112e,00007f8a),stub!
fixme:cursor:SetSystemCursor (0x1136,00007f00),stub!
fixme:cursor:SetSystemCursor (0x1146,00007f03),stub!
fixme:cursor:SetSystemCursor (0x114e,00007f01),stub!
fixme:cursor:SetSystemCursor (0x115e,00007f88),stub!
fixme:cursor:SetSystemCursor (0x116e,00007f86),stub!
fixme:cursor:SetSystemCursor (0x117e,00007f83),stub!
fixme:cursor:SetSystemCursor (0x118e,00007f85),stub!
fixme:cursor:SetSystemCursor (0x119e,00007f82),stub!
fixme:cursor:SetSystemCursor (0x11ae,00007f84),stub!
fixme:cursor:SetSystemCursor (0x11be,00007f04),stub!
fixme:cursor:SetSystemCursor (0x11ce,00007f02),stub!
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x52f940): Stub!
fixme:powrprof:DllMain (0x7d350000, 1, (nil)) not fully implemented
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized <-----------
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized  <-------------
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized  <----------
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized  <---------
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F  <----------
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
err:d3d:CheckTextureCapability Unhandled format=unrecognized[/b]  <-----------
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F <---------
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F <---------
wine: Call from 0x7b844f90 to unimplemented function 
d3dx9_36.dll.D3DXCreateCubeTexture, aborting <--------------
fixme:faultrep:ReportFault 0x52d840 0x0 stub
fixme:powrprof:DllMain (0x7d350000, 0, 0x1) not fully implemented
well problem is abt DirectX but what to do???
I am a bit of a novice at linux so plz go slow :)[/b]
Rico
Moderator
Moderator
Posts: 91
Joined: Sat Feb 23, 2008 12:10 pm

Re: Errors with LSFE95.exe and Crysis

Post by Rico »

summertanks wrote:4. just as a side question was trying to get the EA game Crysis (Bronze on AppDB) to work... it installs and on running... so on ....

Code: Select all

harkirat@summertanks:/Games/Crysis/Bin32$ wine Crysis.exe 
...
wine: Call from 0x7b844f90 to unimplemented function 
d3dx9_36.dll.D3DXCreateCubeTexture, aborting <--------------
fixme:faultrep:ReportFault 0x52d840 0x0 stub
fixme:powrprof:DllMain (0x7d350000, 0, 0x1) not fully implemented
Use the native d3dx9_36.dll and xinput1_3.dll. Extract these files from the directx package to the Crysis installation directory.
summertanks
Newbie
Newbie
Posts: 2
Joined: Tue Sep 23, 2008 5:48 am

updates...

Post by summertanks »

I got the crysis game working by coping native d3dx9_36.dll and xinput1_3.dll. to the bin32 dir (Thnx Rico) ...but the graphics are really bad... hope there is a way of improving the display

as far as the other problem i am still left with an error

Code: Select all

harkirat@summertanks:/Games/Learn To Speak French$ wine LSFE95.exe 
err:module:attach_process_dlls "ASR3234.DLL" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"G:\\Learn To Speak French\\LSFE95.exe" failed, status c0000142
I would welcome any suggestions...
Locked