Issue with OpenAL sounds
Issue with OpenAL sounds
I use wine to play a game called Sub Rosa and I'm having sound issues. The game seems to now be able to have that many concurrent sounds playing at once. Iets say im driving a car and the engine noise is playing and when someone fires a gun I cant hear it shoot at all. But when there is no sounds I can hear guns no problems. The game uses OpenAL and has 7 OpenAL sources. Is there anything I can do to up the amount of concurrent sounds. BTW I tried using alsa drivers and the issue is present with both pulse and alsa.
Re: Issue with OpenAL sounds
@mar3620mar3620 wrote: ↑Sun Apr 19, 2020 4:15 pm I use wine to play a game called Sub Rosa and I'm having sound issues. The game seems to now be able to have that many concurrent sounds playing at once. Iets say im driving a car and the engine noise is playing and when someone fires a gun I cant hear it shoot at all. But when there is no sounds I can hear guns no problems. The game uses OpenAL and has 7 OpenAL sources. Is there anything I can do to up the amount of concurrent sounds. BTW I tried using alsa drivers and the issue is present with both pulse and alsa.
Take a look at the section: WineHQ AppDB : S.T.A.L.K.E.R. - Lost Alpha : HowTo / Notes : Audio Quality Fix.
Apologies about the broken characters on that webpage (a previous WineHQ AppDB website software update appears to have disabled or broken unicode character support)...!!

Bob