How to notify a native linux client for a piece of software?

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SiDi
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How to notify a native linux client for a piece of software?

Post by SiDi »

Hello everyone,

As some of you may know, ET:QW now has a native Linux client with every game feature (except AntiAliasing on some PCs :p) implemented.

My question is the following : knowing the WineHQ AppDB says the game is Bronze/Garbage and no recent version was tested under Wine, shall i make a test report in which i write there is a native linux client, and thus it works very well (without using Wine) ? It might be helpful for the people who browse the AppDB and feel like trying ET:QW, even if it's not very conventional.
vitamin
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Re: How to notify a native linux client for a piece of softw

Post by vitamin »

SiDi wrote:Hello everyone,

As some of you may know, ET:QW now has a native Linux client with every game feature (except AntiAliasing on some PCs :p) implemented.

My question is the following : knowing the WineHQ AppDB says the game is Bronze/Garbage and no recent version was tested under Wine, shall i make a test report in which i write there is a native linux client, and thus it works very well (without using Wine) ? It might be helpful for the people who browse the AppDB and feel like trying ET:QW, even if it's not very conventional.
Just make a post telling everyone there is a native Linux version. Your test results would be invalid and most likely rejected.
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dimesio
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Post by dimesio »

If http://appdb.winehq.org/objectManager.p ... n&iId=9299 is the game you mean, there's already a notice there about the native Linux version.
SiDi
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Post by SiDi »

My bad, i didn't even notice it was already written for the retail version :D
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