I'm trying to move from Windows 10 to Linux. One major problem is that I have a lot of self-written programs that need to make the migration with me as well. Unfortunately, these programs are written using Xbase++, and a Linux version of the compiler is not visible at the horizon, so I give Wine a try.
Before I explain my problem, I have to explain how I do program. As I started under DOS with Clipper, I haven't moved to a GUI-integrated environment. I still use the shell (cmd.exe) to execute my editor (MultiEdit 2008) and launch the make program (pbuild) that comes with Xbase++. Under normal circumstances, the directory that holds the source files (and the resulting executables) is my current directory. I type
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mew32 mysource.prg
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pbuild
The Wine User's Guide (https://wiki.winehq.org/Wine_User%27s_G ... mmand_line) assumes that one wants to run a game (or other program) from the directory where the program is installed - I just want to run an installed program from the directory where I work at the moment.
This gives me this result:
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georg@MintChip ~ $ wine Mew32.exe
wine: cannot find L"C:\\windows\\system32\\Mew32.exe"
As a starter, I have created a shell script that launches MultiEdit, passing the file(s) to edit.
But I think there should be a better (easier) way to accomplish that?
Thank you in advance for your help.