Issues running WIne Need for speed underground 2

Questions about Wine on macOS.
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TECH198
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Joined: Tue Aug 23, 2016 11:54 am

Issues running WIne Need for speed underground 2

Post by TECH198 »

When installing Need for speed underground 2 with WINE 1.9.16, i have issues running the game..

Upon launching the game i get "insert disc" ... Although this is the typical "safe disc" protection... *except* the game in patched (1.2).

When installed the same game in Windows,, I can run it fine with *no disc*...

So its clearly been patched for use without the disc needed...

So why can i run under Windows, but on Mac in WINE, i need disc ?
TECH198
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Re: Issues running WIne Need for speed underground 2

Post by TECH198 »

here is what i get from wine:
err:wincodecs:PngDecoder_CreateInstance Failed reading PNG because unable to find libpng15.15.dylib
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
err:module:load_builtin_dll failed to load .so lib for builtin L"dbghelp.dll": dlopen(/Users/jared/Documents/Need For Speed Underground 2.app/Contents/Frameworks/wswine.bundle/lib/wine/dbghelp.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libz.1.dylib
Referenced from: /Users/jared/Documents/Need For Speed Underg
err:module:import_dll Loading library dbghelp.dll (which is needed by L"C:\\windows\\system32\\mscoree.dll") failed (error c000007a).
err:module:load_builtin_dll failed to load .so lib for builtin L"wininet.dll": dlopen(/Users/jared/Documents/Need For Speed Underground 2.app/Contents/Frameworks/wswine.bundle/lib/wine/wininet.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libz.1.dylib
Referenced from: /Users/jared/Documents/Need For Speed Underg
err:module:import_dll Loading library wininet.dll (which is needed by L"C:\\windows\\system32\\urlmon.dll") failed (error c000007a).
err:module:import_dll Library urlmon.dll (which is needed by L"C:\\windows\\system32\\mshtml.dll") not found
err:module:load_builtin_dll failed to load .so lib for builtin L"wininet.dll": dlopen(/Users/jared/Documents/Need For Speed Underground 2.app/Contents/Frameworks/wswine.bundle/lib/wine/wininet.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libz.1.dylib
Referenced from: /Users/jared/Documents/Need For Speed Underg
err:module:import_dll Loading library wininet.dll (which is needed by L"C:\\windows\\system32\\urlmon.dll") failed (error c000007a).
err:module:load_builtin_dll failed to load .so lib for builtin L"wininet.dll": dlopen(/Users/jared/Documents/Need For Speed Underground 2.app/Contents/Frameworks/wswine.bundle/lib/wine/wininet.dll.so, 258): Library not loaded: @executable_path/../Frameworks/libz.1.dylib
Referenced from: /Users/jared/Documents/Need For Speed Underg
err:module:import_dll Loading library wininet.dll (which is needed by L"C:\\windows\\system32\\urlmon.dll") failed (error c000007a).
err:module:import_dll Library urlmon.dll (which is needed by L"C:\\windows\\system32\\ieframe.dll") not found
err:module:import_dll Library ieframe.dll (which is needed by L"C:\\windows\\system32\\iexplore.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\iexplore.exe" failed, status c0000135
wine: configuration in '/Users/jared/.wine' has been updated.
Wine cannot find the ncurses library (libncurses.5.dylib).
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
http://www.freetype.org
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the specified file.
ShellExecuteEx failed: File not found.


Wineskin Command Line Wine Test
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dimesio
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Re: Issues running WIne Need for speed underground 2

Post by dimesio »

According to the log, you are missing not only several of Wine's dependencies, you are also missing parts of Wine itself. Since Wineskin is not supported here, ask for help on their forum.
TECH198
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Joined: Tue Aug 23, 2016 11:54 am

Re: Issues running WIne Need for speed underground 2

Post by TECH198 »

Got it working anyway.
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