glxinfo reports direct rendering as enabled, gallium3D provider and shading language version 3.3. Is there anything additional I have to install/enable in order to have GLSL support? is it something else?
console output attached :
err:winediag:init_driver_info Could not find GPU info for 1002:6899.
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x17e2e8, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x17e1c0, last error 0x591
fixme:win:WINNLSEnableIME hwnd 0x10054 enable 0: stub!
err:pulse:pulse_contextcallback Context failed: Connection refused
ALSA lib pcm_ladspa.c
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {e436ebb3-524f-11ce-9f53-0020af0ba770} could be created for context 0x3
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x18f698, software 0 stub!
fixme:win:WINNLSEnableIME hwnd 0x10054 enable 1: stub!
fixme:win:WINNLSEnableIME hwnd 0x10054 enable 0: stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x10.
fixme:imm:ImmReleaseContext (0x10054, 0x1b0bb88): stub
fixme:win:WINNLSEnableIME hwnd 0x10054 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x10054 enable 1: stub!