Terminator Salavation

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CyberDyne
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Joined: Sat Jun 13, 2009 11:19 am

Terminator Salavation

Post by CyberDyne »

Hello,

the Game starts correctly and i can see the videos and have sound. The Menue and the Game are white. See Link: http://img257.imageshack.us/img257/8585 ... photo5.png

I have wine 1.1.9, 1.1.19 and 1.1.23 testet, with lot of Regedit functions ( Direct3D) half and full screen, with win xp, win vista, win 2k3, win 2k the failure it's all time.

Installed is the nVidia 185.18.14 driver.
Graphic Card is an GeForce 9800 GTX+

Code from wine is:

Code: Select all

fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9)
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x168990) WINED3DFMT_A8R8G8B8 320x256
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1c11f8) WINED3DFMT_D24S8 2048x2
Have any people an idea ?

Thanks for help and read my bad english :D
vitamin
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Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: Terminator Salavation

Post by vitamin »

CyberDyne wrote:fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129
fixme:d3d:context_check_fbo_status FBO status
Try with OffscreenRenderingMode set to backbuffer: http://wiki.winehq.org/UsefulRegistryKeys
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Daemon
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Posts: 101
Joined: Wed Nov 12, 2008 2:24 pm

Post by Daemon »

Where's the rest of the output , what are your Direct3D settings like and what wine version of the 3 (pick the latest one - v1.1.23) you have installed are you running it in?
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