I was running Riven with the command for a debug trace log because I wanted to file a bug report. Normally Riven freezes after the end of the intro video and also freezes fairly often in other areas of the game randomly.
But I found that when I ran Riven with the trace log command it didn't freeze at all, is there a reason for this?
Should I still submit the trace log? I assume that as it didn't freeze the debug trace log wouldn't show anything.
The command I used:
WINEDEBUG=+relay,+seh,+tid wine Riven.exe &> ./output.txt
Wine debug trace log makes things better?
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Re: Wine debug trace log makes things better?
Yes, numerous reasons such as race conditions get "fixed", some memory corruptions are avoided due to extra "padding", number of timing issues (not covered under race conditions) get "resolved".Ezekiel000 wrote:But I found that when I ran Riven with the trace log command it didn't freeze at all, is there a reason for this?
Lots of these issues are on Wine side, but some are hidden features of very game you trying to run.
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