Sonic Fangame returns Memory Access Violation error

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Linux_Gamer
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Joined: Sun May 15, 2022 8:42 pm

Sonic Fangame returns Memory Access Violation error

Post by Linux_Gamer »

I'm trying to play a sonic fan game(https://sonicworldfangame.com/) on my steam deck; however I get a mysterious error https://i.imgur.com/zFSlHUL.png I'm unsure how to solve this can you help? The Log file is somewhat ambigious at the end there's a weird line https://pastebin.com/wvSyxvfN

Code: Select all

765. err:   D3D11RasterizerState: Antialiased lines not supported
766.  err:   D3D11RasterizerState: Antialiased lines not supported
767. 02bc:fixme:system:QueryDisplayConfig (00000002 0032E9D8 1F459CA0 0032E9DC 1F4CFBB0 00000000): semi-stub
768. 02bc:fixme:system:QueryDisplayConfig (00000002 0032FAC8 1F459CA0 0032FACC 1F4CFBB0 00000000): semi-stub
769. 02bc:fixme:system:QueryDisplayConfig (00000002 0032F9D8 1F459CA0 0032F9DC 1F4CFBB0 00000000): semi-stub
770. 02bc:fixme:system:QueryDisplayConfig (00000002 0032F9E8 1F459CA0 0032F9EC 1F4CFBB0 00000000): semi-stub
771. Monitored process exited.
772. Initial process has exited (return code: 0)
773. All processes have quit
774. Exit with return code 0
This snippet may be a red herring, so idk what's the problem here is all the info I have.
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