i have xquartz installed but when i try to play Fnaf fan games like Jr's its just a black screen but i can still hear the sounds and i dont kno what to do. (Im on MacOS High Sierra Version 10.13.6) this is the build root /BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
Attempting to set gamepadcount to 12
0009:fixme:dwmapi:DwmEnableMMCSS (1) stub
0009:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0009:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
DirectX11: Using hardware device
0009:fixme:d3d11:d3d11_immediate_context_Flush iface 0194E054 stub!
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 15 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 8 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
002b:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
Collision Event time(microsecs)=5
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
Decoding ogg sfx_ambient1 ...
Decoding ogg sfx_ambient2 ...
Decoding ogg sfx_ambient3 ...
Decoding ogg sfx_ambient4 ...
Decoding ogg sfx_ambient5 ...
Decoding ogg sfx_buzz1L ...
Decoding ogg sfx_buzz1R ...
Total memory used = 94029909(0x059ac855) bytes
**********************************.
Entering main loop.
**********************************.
0009:fixme:dxgi:dxgi_output_WaitForVBlank iface 0x1952190 stub!
0009:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 0031F4B4)
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
Pause event has been registered for this frame
Pause event has been unregistered
My screen keeps turning black when i play a fnaf game
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Re: My screen keeps turning black when i play a fnaf game
I’ve trimmed down the posted log to what may be relevant, however you’ve not provided the wine version used nor the full game title.PepsiGuyMC wrote: ↑Sun Feb 19, 2023 12:25 am i have xquartz installed but when i try to play Fnaf fan games like Jr's its just a black screen but i can still hear the sounds and i dont kno what to do. (Im on MacOS High Sierra Version 10.13.6) this is the build root
Code: Select all
Attempting to set gamepadcount to 12 0009:fixme:dwmapi:DwmEnableMMCSS (1) stub 0009:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0009:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20. 002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. DirectX11: Using hardware device 0009:fixme:d3d11:d3d11_immediate_context_Flush iface 0194E054 stub! 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 15 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 8 unknown DWORDs. 0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs. 002b:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. Collision Event time(microsecs)=5 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff 0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff Decoding ogg sfx_ambient1 ... Decoding ogg sfx_ambient2 ... Decoding ogg sfx_ambient3 ... Decoding ogg sfx_ambient4 ... Decoding ogg sfx_ambient5 ... Decoding ogg sfx_buzz1L ... Decoding ogg sfx_buzz1R ... Total memory used = 94029909(0x059ac855) bytes **********************************. Entering main loop. **********************************. 0009:fixme:dxgi:dxgi_output_WaitForVBlank iface 0x1952190 stub! 0009:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 0031F4B4) 002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. Pause event has been registered for this frame Pause event has been unregistered
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Re: My screen keeps turning black when i play a fnaf game
the wine version is 5.0 and the exe file ive been trying to play is called "jrs-v1.4.1.exe" and the xquartz version is 2.8.5