My screen keeps turning black when i play a fnaf game

Questions about Wine on macOS.
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PepsiGuyMC
Newbie
Newbie
Posts: 2
Joined: Sun Feb 19, 2023 12:18 am

My screen keeps turning black when i play a fnaf game

Post by PepsiGuyMC »

i have xquartz installed but when i try to play Fnaf fan games like Jr's its just a black screen but i can still hear the sounds and i dont kno what to do. (Im on MacOS High Sierra Version 10.13.6) this is the build root /BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Common/ChunkCompression.cpp:49: Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.60.1/Libraries/CompressData/CompressData.c:353: Error: Unknown compression scheme encountered for file '/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
Attempting to set gamepadcount to 12
0009:fixme:dwmapi:DwmEnableMMCSS (1) stub
0009:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0009:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
DirectX11: Using hardware device
0009:fixme:d3d11:d3d11_immediate_context_Flush iface 0194E054 stub!
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 15 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 8 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
002b:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
Collision Event time(microsecs)=5
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
Decoding ogg sfx_ambient1 ...
Decoding ogg sfx_ambient2 ...
Decoding ogg sfx_ambient3 ...
Decoding ogg sfx_ambient4 ...
Decoding ogg sfx_ambient5 ...
Decoding ogg sfx_buzz1L ...
Decoding ogg sfx_buzz1R ...
Total memory used = 94029909(0x059ac855) bytes
**********************************.
Entering main loop.
**********************************.
0009:fixme:dxgi:dxgi_output_WaitForVBlank iface 0x1952190 stub!
0009:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 0031F4B4)
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
Pause event has been registered for this frame
Pause event has been unregistered
Gcenx
Level 6
Level 6
Posts: 709
Joined: Mon Dec 25, 2017 12:11 pm

Re: My screen keeps turning black when i play a fnaf game

Post by Gcenx »

PepsiGuyMC wrote: Sun Feb 19, 2023 12:25 am i have xquartz installed but when i try to play Fnaf fan games like Jr's its just a black screen but i can still hear the sounds and i dont kno what to do. (Im on MacOS High Sierra Version 10.13.6) this is the build root

Code: Select all

Attempting to set gamepadcount to 12
0009:fixme:dwmapi:DwmEnableMMCSS (1) stub
0009:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0009:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
DirectX11: Using hardware device
0009:fixme:d3d11:d3d11_immediate_context_Flush iface 0194E054 stub!
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 15 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 12 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 8 unknown DWORDs.
0009:fixme:d3d_shader:shader_dxbc_chunk_handler Skipping 9 unknown DWORDs.
002b:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
Collision Event time(microsecs)=5
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0009:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
Decoding ogg sfx_ambient1 ...
Decoding ogg sfx_ambient2 ...
Decoding ogg sfx_ambient3 ...
Decoding ogg sfx_ambient4 ...
Decoding ogg sfx_ambient5 ...
Decoding ogg sfx_buzz1L ...
Decoding ogg sfx_buzz1R ...
Total memory used = 94029909(0x059ac855) bytes
**********************************.
Entering main loop.
**********************************.
0009:fixme:dxgi:dxgi_output_WaitForVBlank iface 0x1952190 stub!
0009:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 0031F4B4)
002b:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
Pause event has been registered for this frame
Pause event has been unregistered
I’ve trimmed down the posted log to what may be relevant, however you’ve not provided the wine version used nor the full game title.
PepsiGuyMC
Newbie
Newbie
Posts: 2
Joined: Sun Feb 19, 2023 12:18 am

Re: My screen keeps turning black when i play a fnaf game

Post by PepsiGuyMC »

the wine version is 5.0 and the exe file ive been trying to play is called "jrs-v1.4.1.exe" and the xquartz version is 2.8.5
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