I have installed league of legends on my slackware. The laucher works sucessfully in the other hand when I started a match I got the following error: Unhandled exception: page fault on read access to 0xffffffbc in 32-bit code (0x038b2040).
Complete backtrace of the errror.
https://ghostbin.com/paste/t8ed3
Please, could anyone help me fix this?
League of Legens on Slackware64 multilib
Re: League of Legens on Slackware64 multilib
@farayato
League of Legends only works on Wine Staging at present.
See: WineHQ AppDB: League of Legends / 8.x.
You'll notice the large list of bugs marked as STAGED - which means a fix is only include in the Wine Staging patchsets.
Please note that supplying a backtrace is generally insufficient to troubleshoot Wine issues...
You would need to supply the Wine terminal output, leading up to the crash, as well.
This also looks a bit funky:
in your backtrace. Have you correctly installed Wine?
Bob
League of Legends only works on Wine Staging at present.
See: WineHQ AppDB: League of Legends / 8.x.
You'll notice the large list of bugs marked as STAGED - which means a fix is only include in the Wine Staging patchsets.
Please note that supplying a backtrace is generally insufficient to troubleshoot Wine issues...
You would need to supply the Wine terminal output, leading up to the crash, as well.
This also looks a bit funky:
Code: Select all
=>0 0x038b2040 in league of legends (+0x34b2040) (0x0033fed8)
1 0x7b4640f0 start_process+0x14f(entry=<couldn't compute location>, peb=<couldn't compute location>) [/home/fayato/Downloads/wine-4.0-rc1/dlls/kernel32/process.c:1273] in kernel32 (0x0033ffd8)
2 0x7b461f7e start_process_wrapper+0x9() in kernel32 (0x0033ffec)
Bob
Re: League of Legens on Slackware64 multilib
Do you have set WINEARCH=win32? Do you have installed Direct X 9?