Crash on character loading with RIFT (3.0)

Questions about Wine on Linux
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garpu
Level 2
Level 2
Posts: 46
Joined: Fri Oct 08, 2010 12:05 pm

Crash on character loading with RIFT (3.0)

Post by garpu »

Putting this here because it seems to be affecting both Linux and OSX users.

Using wine 1.7.27 on Linux (32-bit WINE). vcrun2008 and d3dx9 via winetricks. Graphics settings: GLSL: enabled, Direct Draw Renderer: opengl, Offscreen rendering mode: fbo, Multisampling: disabled

VRAM set to my card's VRAM (1024).

Text dump from console: http://pastebin.com/xKLF3S6M

After I load the game and try to enter the character select screen, it's crashing around 11-16%. I've been able to load it twice, but it crashes most of the time.

Any suggestions?
garpu
Level 2
Level 2
Posts: 46
Joined: Fri Oct 08, 2010 12:05 pm

Re: Crash on character loading with RIFT (3.0)

Post by garpu »

Found something that works:

https://www.codeweavers.com/compatibili ... msg=168092

taskset -c 1 before calling WINE loads it fine. Not really a fix for the OSX folks, though. :(

Theory is that it's an issue with multithreadding in wine. Should I start a bug report under RIFT?
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