Window design messed up in Cultures map editor

Questions about Wine on macOS.
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Siguza
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Window design messed up in Cultures map editor

Post by Siguza »

Hello everyone

I'm running Wine 1.7.28 on OS X Mavericks and I've ran into a problem with a game called "Cultures: The Saga".
While the game itself and the standard map editor work fine, there is another, more capable map editor not available to the public, and with this one I have the problem that the design of the editing window is kind of messed up.
This is how it looks in Windows 7:
GameEditWin.png
This is how it looks in Wine:
GameEditMac.png
The tabs at the top of the window are the only way to access all the editor's features, and I can't tell whether they're hidden under the menu bar or simply missing, but either way they're not where they're supposed to be.
Has anyone ever had a similar problem to which a solution was found? Is there any registry hack or winetrick I could use? Or could I modify and recompile some wine runtime library?
This is all the output produced when running the exe:

Code: Select all

fixme:ntoskrnl:KeInitializeEvent stub: 0x112618 1 0
fixme:ntoskrnl:PsSetCreateProcessNotifyRoutine stub: 0x541160 0
fixme:ntoskrnl:PsSetCreateThreadNotifyRoutine stub: 0x5411b0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2e8,0x00000000), stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x197d48 with type WINED3D_RTYPE_SURFACE (0x1).
fixme:d3d:wined3d_device_decref Leftover resource 0x197be8 with type WINED3D_RTYPE_TEXTURE (0x3).
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f408,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2f8,0x00000000), stub!
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x1c9ec0, 0x0, 0x0, 0x0, 0, 0, 3f, 0x32fbe4): to check
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio return dsound(0x1ca15c,0)
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x1c9ec0, dmusic = 0x0, dsound = 0x1ca15c, hwnd = 0x0)
fixme:win:EnumDisplayDevicesW ((null),0,0x32efa8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32b768,0x00000000), stub!
fixme:dmime:IDirectMusicPerformance8Impl_CloseDown (0x1c9ec0): stub
Thanks in advance for any help.
- Siguza
User avatar
Siguza
Level 2
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Posts: 10
Joined: Fri Jul 04, 2014 12:45 pm

Re: Window design messed up in Cultures map editor

Post by Siguza »

This is not a Mac problem, it's a Wine problem.
It's exactly the same with Wine 1.7.28 on Ubuntu (14.04, 64bit):
GameEditLinux.png
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