script runtime error

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lavy
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Joined: Sun Aug 31, 2008 6:33 am

script runtime error

Post by lavy »

Hello,

I have installed a game Art of Murder FBI Confidential, using wine. This is a classic point and click adventure game. The game starts and I saw the movie from the beginning of the game.
After that the main menu of the game appears, I can navigate through it with no errors. I start the game and I find myself in a room, the boss's office.
I'm in the room and I want to interact with things like opening a door. I see that the mouse cursor changed meaning that I can open the door, but when I try to the following text appears on the screen. "Script runtime error. View logs for details".

I use Ubuntu 8.04, 64 bits, kde 3.5

Any ideas?
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dimesio
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Joined: Tue Mar 25, 2008 10:30 pm

Re: script runtime error

Post by dimesio »

lavy wrote:Hello,

I have installed a game Art of Murder FBI Confidential, using wine. This is a classic point and click adventure game. The game starts and I saw the movie from the beginning of the game.
After that the main menu of the game appears, I can navigate through it with no errors. I start the game and I find myself in a room, the boss's office.
I'm in the room and I want to interact with things like opening a door. I see that the mouse cursor changed meaning that I can open the door, but when I try to the following text appears on the screen. "Script runtime error. View logs for details".

I use Ubuntu 8.04, 64 bits, kde 3.5

Any ideas?
Post console output.
lavy
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Posts: 2
Joined: Sun Aug 31, 2008 6:33 am

Post by lavy »

Sorry I forgot!
The log is:

bog@bog-desktop:~/.wine/dosdevices/c:/Program Files/City Interactive/Art of Murder - FBI Confidential$ wine "C:\\Program Files\\City Interacti \game.exe"
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f174,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3dxof:IDirectXFileImpl_RegisterTemplates (0x147c158/0x147c158)->(0x584bb8,3278) stub!
fixme:d3dxof:IDirectXFileImpl_RegisterTemplates (0x17c790/0x17c790)->(0x584bb8,3278) stub!
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