The WarZ On Wine Need Help XD

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James D Jones
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Posts: 4
Joined: Wed Nov 21, 2012 3:08 am

The WarZ On Wine Need Help XD

Post by James D Jones »

Can some one help me Im trying to get the game the war z to run on win but after i run the game it hangs on loading game data page befor the main menu i have installed DX9 .net the up to date wine and winetrincks
My Rig:
Ubuntu 12.04
Intel i3 prossecor
4gb of ram
Intel HD Grphics Chip Set

This is what i get when i run it in the terminal

Code: Select all

james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ wine WarZlauncher.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f47c,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:surface_init Multisample quality set to 1, substituting 0.
fixme:ieframe:taskbar_list_SetProgressState iface 0x12f460, hwnd 0x1006a, flags 2 stub!
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:ieframe:taskbar_list_SetProgressValue iface 0x12f460, hwnd 0x1006a, ullCompleted 0, ullTotal 0 stub!
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ fixme:win:EnumDisplayDevicesW ((null),0,0x33e878,0x00000000), stub!
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x3cc.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x3fc.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x404.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x40c.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x414.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x347e9a8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33ed10,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebfc,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:query_init Unhandled query type 0xa.
fixme:d3d:query_init Unhandled query type 0xc.
fixme:d3d:debug_d3dformat Unrecognized 0x5a534552 (as fourcc: RESZ) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a534552) in the format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:surface_init Multisample quality set to 1, substituting 0.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x156f88, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B10G10R10A2_UNORM stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.


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dimesio
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Joined: Tue Mar 25, 2008 10:30 pm

Re: The WarZ On Wine Need Help XD

Post by dimesio »

Installing all of directx is not recommended, and the one test report for this game says they only used d3dx9_36 and vcrun2008.

Try a clean wineprefix, and add only those overrides. http://appdb.winehq.org/objectManager.p ... &iId=27012
James D Jones
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Posts: 4
Joined: Wed Nov 21, 2012 3:08 am

Re: The WarZ On Wine Need Help XD

Post by James D Jones »

Do i have to use wine 1.5.16 like that guy did?
James D Jones
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Newbie
Posts: 4
Joined: Wed Nov 21, 2012 3:08 am

Re: The WarZ On Wine Need Help XD

Post by James D Jones »

Ok I installed wine 1.5.17 and and did what you tolled me to with a clean wine prefix and it is downg thasme thing do i have to use wine 1.5.16 like that one guy you showed me in the did I ran a it in the terminal and i got this code

Code: Select all

james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ wine TheWarZluancher.exe
wine: cannot find L"C:\\windows\\system32\\TheWarZluancher.exe"
james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ dir
avcodec-52.dll	     dbghelp.dll	    PhysX3_x86.dll
avcodec-52.dll.!ut   dxwebsetup.exe	    r3dlog.txt
avformat-52.dll      fmod_event.dll	    survey.info
avutil-50.dll	     fmod_event_net.dll     unins000.dat
berkelium.dll	     fmodex.dll		    unins000.exe
berkelium.exe	     fmodex.dll.!ut	    WarZ.exe
CrashRpt1301.dll     icudt46.dll	    WarZlauncher.exe
crashrpt_lang.ini    PhysX3Common_x86.dll   WZ_00.bin
CrashSender1301.exe  PhysX3Cooking_x86.dll  WZ_01.bin
cudart32_32_16.dll   PhysX3Gpu_x86.dll	    WZ_02.bin
james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ wine WarZlauncher.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f47c,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:surface_init Multisample quality set to 1, substituting 0.
fixme:ieframe:taskbar_list_SetProgressState iface 0x12e750, hwnd 0x1006a, flags 2 stub!
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:ieframe:taskbar_list_SetProgressValue iface 0x12e750, hwnd 0x1006a, ullCompleted 0, ullTotal 0 stub!
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
james@ubuntu:~/.wine/dosdevices/c:/users/james/My Documents/The War Z$ fixme:win:EnumDisplayDevicesW ((null),0,0x33e878,0x00000000), stub!
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x3cc.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x3fc.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 3 on device context 0x404.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x40c.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_create Failed to set pixel format 7 on device context 0x414.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x357e9a8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33ed10,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebfc,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:query_init Unhandled query type 0xa.
fixme:d3d:query_init Unhandled query type 0xc.
fixme:d3d:debug_d3dformat Unrecognized 0x5a534552 (as fourcc: RESZ) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a534552) in the format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:surface_init Multisample quality set to 1, substituting 0.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x155a48, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B10G10R10A2_UNORM stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:xinput:XInputGetState (0 0x3e917a8)
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Anyone that can help me with this pleaz take the time out of your day and drop a post you have no idea how much that will mean to me thanks agen for any help.
James D Jones
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Posts: 4
Joined: Wed Nov 21, 2012 3:08 am

Re: The WarZ On Wine Need Help XD

Post by James D Jones »

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