Fallout New Vegas doesn't work

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Berillions
Level 4
Level 4
Posts: 230
Joined: Sat Mar 28, 2009 12:55 pm
Location: France

Fallout New Vegas doesn't work

Post by Berillions » Sun Oct 31, 2010 11:02 am

Hello,

Laptop Configuration :
Intel Core I3 330M
GeForce GT330M
4Go Memory

Wine Version :
Wine 1.3.6 compiled myself

I installed before the game d3dx9 and vcrun2008 with winetricks.
The game was installed correctly.

But, when i launch the game with FalloutNV.exe, wine crash after the splash screen and i have these messages in the output console :

Code: Select all

fixme:win:EnumDisplayDevicesW ((null),0,0x32f4ac,0x00000000), stub!
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x153d10,0x153c70): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb9c,0x00000000), stub!
Eyefinity configuration query failed for display index 0.
fixme:win:EnumDisplayDevicesW ((null),0,0x32ebec,0x00000000), stub!
fixme:d3d9:device_init Ignoring display mode.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
fixme:xinput:XInputGetState (0 0x32fa38)
fixme:d3d9:IDirect3DDevice9ExImpl_CheckDeviceState iface 0x1703a8, dst_window (nil) stub!
wine: Unhandled page fault on read access to 0x00000008 at address 0xeb890c (thread 0027), starting debugger...
I don't find a solution to play correctly. :?
Thanks for your help.

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