I can't find any recent posts about this. Is it possible to compile Wine in 64-bit mode for Mac (or even Linux for that matter)? The Wine used in PlayOnMac and WineBottler is 32-bit, which suggests that it can't be done.
I tried to do it following the official WineHQ guide (http://wiki.winehq.org/Wine64), and I got really far before my compiler saw 2 syntax errors in a source file then stopped. Then again, that happens every time I try to compile anything written in C++ instead of C
64-bit Wine on Mac?
Re: 64-bit Wine on Mac?
64 bit Wine only works on Linux. http://www.winehq.org/wwn/364#Wine64%20 ... c%20OS%20X
Re: 64-bit Wine on Mac?
64 bit wine works only in linux dude it wont work in mac
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Re: 64-bit Wine on Mac?
Thanks for the link, dimesio. That's disappointing :/
"OSX overwrites a CPU register that Win64 applications expect to remain untouched. Apple can’t change the ABI because there are already 64 bit OSX apps that expect things to work that way. A potential workaround may be to run Wine inside a CPU emulator like qemu, but that is anything but easy."
"OSX overwrites a CPU register that Win64 applications expect to remain untouched. Apple can’t change the ABI because there are already 64 bit OSX apps that expect things to work that way. A potential workaround may be to run Wine inside a CPU emulator like qemu, but that is anything but easy."