StarCraft II very laggy on wine 1.6

Questions about Wine on Linux
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dimesio
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Re: StarCraft II very laggy on wine 1.6

Post by dimesio »

Have you tried the video performance tweaks listed in the AppDB entry? http://appdb.winehq.org/objectManager.p ... &iId=20882
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Re: StarCraft II very laggy on wine 1.6

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The wiki has some tips on improving performance. http://wiki.winehq.org/Performance
lahmbi5678
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Re: StarCraft II very laggy on wine 1.6

Post by lahmbi5678 »

Do you have latest closed source radeon drivers installed?

If you are on 64bit linux, you need to make sure, that you've istalled the 32bit OpenGL/driver part, too. Please run from command line and post terminal output. If 32bit OpenGl is missing, you should see an error message.

Maybe creating a pure 32bit wineprefix for StarCraft 2 would help.
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Re: StarCraft II very laggy on wine 1.6

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You can attach a file with the output. Don't give it a .txt extension or the forum software will reject it.
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Re: StarCraft II very laggy on wine 1.6

Post by dimesio »

Code: Select all

err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
That's one problem. I know that's mentioned in the AppDB as something that might help, but according to the http://wiki.winehq.org/Performance, disabling GLSL will probably only have an effect on Nvidia cards, and you don't have one. What happens with it enabled?

Also take a look at http://bugs.winehq.org/show_bug.cgi?id=11674.
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Re: StarCraft II very laggy on wine 1.6

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FYI, a developer has posted a patchset to wine-devel for testing. It is intended to improve performance in WoW and SC2 (http://bugs.winehq.org/show_bug.cgi?id=11674). If you are up to patching and building Wine yourself you might want to try it. http://www.winehq.org/pipermail/wine-de ... 01106.html
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