Maybe you heard about this new game. Dead Island Riptide works fine, except sound. When I run it from the terminal, there are few fixme errors:
Code: Select all
$ wine DeadIslandGame_x86_rwdi.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No such file or directory
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x170): stub
fixme:thread:SetThreadIdealProcessor (0x174): stub
fixme:thread:SetThreadIdealProcessor (0x178): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33e4a4,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not registered
err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af} could be created for context 0x1
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:wmvcore:WMCreateReader ((nil), 1, 0x450573c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:userenv:RegisterGPNotification 0x1d8 0
fixme:userenv:RegisterGPNotification 0x1dc 1
Backtrace:
(No symbol) [0x026B69A0]
Backtrace:
(No symbol) [0x026B69A0]
Backtrace:
(No symbol) [0x026B69A0]
Backtrace:
(No symbol) [0x026B69A0]
fixme:nls:GetGeoInfoW -1 4 0x33bf30 3 0
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:EnumDisplayDevicesW ((null),0,0x33bab0,0x00000000), stub!
fixme:advapi:RegisterTraceGuidsW (0x3118140, 0x3850b60, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x37e04b8, (null), (null), 0x3850b78,): stub
fixme:advapi:CreateRestrictedToken (0x2f0, 0x2, 7, 0x1978c000, 20, 0x4250690, 1, 0x42bc848, 0x1792dcb8): stub
fixme:ntdll:NtCreateJobObject stub: 0x1792e20c 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0x1792e238 112
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 4 0x1792e234 4
fixme:advapi:CreateProcessAsUserW 0x2f8 L"WebView\\berkelium.exe" L"\"WebView\\berkelium.exe\" --type=renderer --lang=en-US --channel=8.04237780.18573128 /prefetch:3" (nil) (nil) 0 0x0100040c (nil) (null) 0x1792e0b8 0x1792e0a0 - semi- stub
fixme:ntdll:NtAssignProcessToJobObject stub: 0xdead 0x300
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:wmvcore:WMCreateReader ((nil), 1, 0x1a9feeac): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
intel core i3-3220 (3.3Ghz), 8GB DDR3 1600Mhz, Nvidia geforce GTX460SE
Thanks for any help.