FM12 not running. Shader Problem?

Questions about Wine on Linux
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DolphVS
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Newbie
Posts: 3
Joined: Sat Jun 02, 2012 12:09 pm

FM12 not running. Shader Problem?

Post by DolphVS »

Hi,
trying now to run Fussball Manager 12 for about 5 hours... help would be great.

System setup:
Intel i5 2,9 GHz
Nvidia Optimus (315M GT)
Xubuntu 12.04 x64
6GB RAM

I tried Wine directly & playonlinux...
on both i get this "error" messages:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:win:EnumDisplayDevicesW ((null),0,0x32d5d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d4f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef30,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3f4,0x00000000), stub!
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x158ca8, software 0 stub!
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: IrradLitTexture[0]") : stub
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DATexture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Particle[0]") : stub
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Texture[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: Gouraud[0]") : stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: NewMethod1[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTextureIrradEnvmap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: DAGouraud[0]") : stub
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef
fixme:d3d_shader:shader_set_function Unable to find frontend for shader.
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: LitTexture2Haircap_Skin[0]") : stub
fixme:d3d_shader:shader_sm4_read_comment ptr 0x32f4cc, comment 0x32f4c8, comment_size 0x32f4c4 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xff, token 0x0000ffff
fixme:d3d_shader:shader_sm4_read_comment ptr 0x32f4cc, comment 0x32f4c8, comment_size 0x32f4c4 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xff, token 0x0000ffff
fixme:d3d_shader:shader_sm4_read_comment ptr 0x32f4cc, comment 0x32f4c8, comment_size 0x32f4c4 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xff, token 0x0000ffff
fixme:d3d_shader:shader_sm4_read_comment ptr 0x32f4cc, comment 0x32f4c8, comment_size 0x32f4c4 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xff, token 0x0000ffff
fixme:d3d_shader:shader_sm4_read_comment ptr 0x32f4cc, comment 0x32f4c8, comment_size 0x32f4c4 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xff, token 0x0000ffff

The last 2 messages do a output of 300MB in about 5 seconds and are repeating endless.

I tried different shader options, drivers, etc. nothing worked...

I run wine/playonlinux with bumblebees "optirun" command.

Some ideas?

Thank you!
DolphVS
Newbie
Newbie
Posts: 3
Joined: Sat Jun 02, 2012 12:09 pm

Post by DolphVS »

Sry, havent found the edit button, so i simply reply.

When i disable PixelShader i see the "EA Sports" clip... but then it crashs.

In the registry there's following entrys (wrong?):
VideoPCIDeviceID: 46
VideoPCIVendorID: 8086

This would be Intel, which is the wrong card...
Berillions
Level 4
Level 4
Posts: 230
Joined: Sat Mar 28, 2009 12:55 pm

Post by Berillions »

You have a Nvidia card with optimus. So i think that you installed "Bumblebee" to have the 3D with your Nvidia.

PoL is not supported here, post your problem on her forum but i think PoL does not launch app with "optirun" when you have Optimus graphic card.

Try to launch your game with "optirun wine *.exe"
DolphVS
Newbie
Newbie
Posts: 3
Joined: Sat Jun 02, 2012 12:09 pm

Post by DolphVS »

Hi,
thanks for your reply...
Yes, "Bumblebee" is installed to have 3D with nvidia...
It works when i try with glxgears or glxspheres...

Output is same, don't care if i use PoL or wine directly.

I tried "optirun playonlinux" and "optirun wine Manager12.exe" (game executable)... output is on both the same (see post #1).

Thanks :-)
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