can't run DirectX applications properly - window garbled

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petersk
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Posts: 8
Joined: Sat Oct 22, 2011 12:54 pm

can't run DirectX applications properly - window garbled

Post by petersk »

Hello,
I have searched, read and tried everything I can think of, but without success. So I really need some help here.

The application I am currently trying to use is PixPlant, but I have the same problems with other apps using directx or opengl (I am totally confused now) to display some content. PixPlant is a program for generating textures. It has an area in its main window where it displays the current texture rendered on a 3d object. But instead I see a garbled "screenshot" of the window/s below it. Forcing the application to update or change the content in this area doesn't force this area to update and change visually to its normal content.

Below are some technical details, please let me know if I should post more info.

wine: 1.2.3, both 32 and 64 bit
OS: Gentoo 64 bit, recently updated.
Video: Nvidia Quadro 2000, nvidia drivers version 270.41.19

Here is the console output of the program itself, installed and run on a new wine prefix. Besides some program specific stuff it contains statistics and info about my hardware and system, which might be useful to you:

---

peter@peter ~/.wine/drive_c/Program Files/PixPlant2 $ wine PixPlant.exe
fixme:gdi:ExtCreatePen Hatches not implemented
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.10.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.6.0 (Shoggoth)
fixme:win:EnumDisplayDevicesW ((null),0,0x33ecd8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e208,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e2b8,0x00000000), stub!
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Permission denied
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
DirectX version: 0033F9BC
Loading library C:\Program Files\PixPlant2\RenderSystem_Direct3D9.dll
Installing plugin: D3D9 RenderSystem
D3D9 : Direct3D9 Rendering Subsystem created.
fixme:win:EnumDisplayDevicesW ((null),0,0x33edb4,0x00000000), stub!
D3D9: Driver Detection Starts
D3D9: Driver Detection Ends
Plugin successfully installed
Loading library C:\Program Files\PixPlant2\Plugin_CgProgramManager.dll
Installing plugin: Cg Program Manager
Plugin successfully installed
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
D3D9 : Subsystem Initialising
***************************************
*** D3D9 : Subsystem Initialised OK ***
***************************************
D3D9RenderSystem::_createRenderWindow "wxWindow100", 100x100 windowed miscParams: externalWindowHandle=65788
D3D9 : Created D3D9 Rendering Window 'wxWindow100' : 20x20, 32bpp
D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
Registering ResourceManager for type Texture
Registering ResourceManager for type GpuProgram
D3D9: Vertex texture format supported - PF_FLOAT32_RGB
D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table
RenderSystem capabilities
-------------------------
RenderSystem Name: Direct3D9 Rendering Subsystem
GPU Vendor: nvidia
Device Name: NVIDIA GeForce 8300 GS
Driver Version: 6.15.11.9745
* Fixed function pipeline: yes
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Fragment programs: yes
* Geometry programs: no
* Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
* Texture Compression: yes
- DXT: yes
- VTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 4
- With different bit depths: no
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 63
* Vertex texture fetch: yes
- Max vertex textures: 4
- Vertex textures shared: no
* Render to Vertex Buffer : no
* DirectX per stage constants: no
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
Added resource location 'C:\Program Files\PixPlant2\' of type 'FileSystem' to resource group 'General'
Added resource location 'C:\Program Files\PixPlant2\assets' of type 'FileSystem' to resource group 'General'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group General
Parsing script Faron.material
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
!!! Direct3D Device Lost!
!!! Direct3D Device Lost!
Mesh: Loading C:\Program Files\PixPlant2\assets\sphere.mesh.
Can't assign material 01-Default to SubEntity of Object because this Material does not exist. Have you forgotten to define it in a .material script?
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
!!! Direct3D Device Lost!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: curtainfill32x32.png: Loading 1 faces(PF_R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x19d590 stub!
D3D9TextureManager released:
0 unmanaged textures
D3D9HardwareBufferManager released:
0 unmanaged vertex buffers
0 unmanaged index buffers
Reset device ok w:522 h:722
D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
D3D9TextureManager recreated:
0 unmanaged textures
D3D9HardwareBufferManager recreated:
0 unmanaged vertex buffers
0 unmanaged index buffers
!!! Direct3D Device successfully restored.
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: DiffuseTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x187b68 stub!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: NormalTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x187dd8 stub!
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: HeightTexture: Loading 1 faces(PF_A8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x188048 stub!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: SpecularTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x16fb98 stub!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: DiffuseTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x187b68 stub!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: NormalTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x187dd8 stub!
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: HeightTexture: Loading 1 faces(PF_A8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x16fa58 stub!
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: SpecularTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x16fb98 stub!

---

It is strange to me that it lists NVIDIA GeForce 8300 GS as my video card, which is not true, I am using NVIDIA Quadro 2000 with Nvidia's drivers version 270.41.19


I have tried also to install DirectX (directx_Jun2010_redist.exe downloaded from Microsoft), following several articles found on the web. And although DirectX seemed to install itself O.K. the problem with PixPlant persisted. Running dxdiag.exe after DirectX installation doesn't produce any output neither on the console or the expected application window with stats, tests, etc. The command just exits silently.
vitamin
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Re: can't run DirectX applications properly - window garbled

Post by vitamin »

petersk wrote:wine: 1.2.3, both 32 and 64 bit
Please upgrade Wine version. This is old release which does not include most developments from last 1 1/2 years.
petersk
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Post by petersk »

O.K., but this is the newest version of wine that is marked "stable", not "testing" and not masked on gentoo.

With wine-1.3.30 the application doesn't even start:

peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine PixPlant.exe
wine: Call from 0x7b83c3b3 to unimplemented function msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z, aborting
err:module:attach_process_dlls "OgreMain.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files (x86)\\PixPlant2\\PixPlant.exe" failed, status 80000100
peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $
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dimesio
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Post by dimesio »

petersk wrote:O.K., but this is the newest version of wine that is marked "stable", not "testing" and not masked on gentoo.

With wine-1.3.30 the application doesn't even start:

peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine PixPlant.exe
wine: Call from 0x7b83c3b3 to unimplemented function msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z, aborting
err:module:attach_process_dlls "OgreMain.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files (x86)\\PixPlant2\\PixPlant.exe" failed, status 80000100
peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $
Don't use 1.3.30; it had a bug that caused a lot of apps to crash on start, though I don't think that's the problem here. Upgrade to 1.3.31, reinstall your app in a clean wineprefix (delete or rename the old one), and delete or rename the vc80 "deadbeef" manifest in the wineprefix's windows/winsxs/manifests directory.
tparker
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can't run DirectX applications properly - window garbled

Post by tparker »

On 10/23/2011 08:15 PM, petersk wrote:
O.K., but this is the newest version of wine that is marked "stable", not "testing"
For Wine stable means "is finished and will not change from what it is,
no new fixes or patches will be added". That doesn't mean newer versions
are any more or less prone to crashes for various programs, but they
will have more current changes to the code.
petersk
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Post by petersk »

Gentoo doesn't offer wine versions higher than 1.3.30 at this time. I can compile from source, but I really prefer to use Portage for larger and not so simple programs like wine.

The results with wine-1.3.29 are: the game doesn't start with the same error as with 1.3.30. However it starts when I remove the mentioned file in the manifests folder. The directx display doesn't work though. It looks just the same as with wine 1.2.3

So any other suggestions?
petersk
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Post by petersk »

And with 1.3.30:

PixPlant doesn't start, a window appears that says that the problem has serious problems and on the console this:

peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine PixPlant.exe
wine: Unhandled exception 0xc0000409 at address 0x4db894 (thread 0009), starting debugger...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ process tid prio (all id:s are in hex)
0000000e services.exe
0000001e 0
0000001d 0
00000018 0
00000017 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
0000001f 0
0000001c 0
0000001b 0
00000020 explorer.exe
00000021 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
petersk
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test with wine 1.3.31

Post by petersk »

O.K. installed wine-1.3.31. PixPlant doesn't work again in regard to the 3d rendering and before removing the file "windows/winsxs/manifests/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_deadbeef.manifest" it doesn't even start.

Here is again the output from the console:

peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine --version
wine-1.3.31
peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine PixPlant.exe
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.10.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.6.0 (Shoggoth)
fixme:win:EnumDisplayDevicesW ((null),0,0x33e0dc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33dffc,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Permission denied
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
DirectX version: 0033F99C
Loading library C:\Program Files (x86)\PixPlant2\RenderSystem_Direct3D9.dll
Installing plugin: D3D9 RenderSystem
D3D9 : Direct3D9 Rendering Subsystem created.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee88,0x00000000), stub!
D3D9: Driver Detection Starts
D3D9: Driver Detection Ends
Plugin successfully installed
Loading library C:\Program Files (x86)\PixPlant2\Plugin_CgProgramManager.dll
Installing plugin: Cg Program Manager
Plugin successfully installed
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
D3D9 : Subsystem Initialising
***************************************
*** D3D9 : Subsystem Initialised OK ***
***************************************
D3D9RenderSystem::_createRenderWindow "wxWindow100", 100x100 windowed miscParams: FSAA=16 externalWindowHandle=65806
D3D9 : Created D3D9 Rendering Window 'wxWindow100' : 20x20, 32bpp
D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
Registering ResourceManager for type Texture
Registering ResourceManager for type GpuProgram
D3D9: Vertex texture format supported - PF_A8R8G8B8
D3D9: Vertex texture format supported - PF_B8G8R8A8
D3D9: Vertex texture format supported - PF_FLOAT16_RGB
D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
D3D9: Vertex texture format supported - PF_FLOAT32_RGB
D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
D3D9: Vertex texture format supported - PF_R8G8B8A8
D3D9: Vertex texture format supported - PF_DEPTH
D3D9: Vertex texture format supported - PF_FLOAT16_R
D3D9: Vertex texture format supported - PF_FLOAT32_R
D3D9: Vertex texture format supported - PF_FLOAT16_GR
D3D9: Vertex texture format supported - PF_FLOAT32_GR
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
RenderSystem capabilities
-------------------------
RenderSystem Name: Direct3D9 Rendering Subsystem
GPU Vendor: nvidia
Device Name: NVIDIA GeForce 8300 GS
Driver Version: 6.15.12.6658
* Fixed function pipeline: yes
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Fragment programs: yes
* Geometry programs: no
* Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
* Texture Compression: yes
- DXT: yes
- VTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 4
- With different bit depths: no
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 63
* Vertex texture fetch: yes
- Max vertex textures: 4
- Vertex textures shared: no
* Render to Vertex Buffer : no
* DirectX per stage constants: no
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Added resource location 'C:\Program Files (x86)\PixPlant2\' of type 'FileSystem' to resource group 'General'
Added resource location 'C:\Program Files (x86)\PixPlant2\assets' of type 'FileSystem' to resource group 'General'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group General
Parsing script Faron.material
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
!!! Direct3D Device Lost!
!!! Direct3D Device Lost!
Mesh: Loading C:\Program Files (x86)\PixPlant2\assets\sphere.mesh.
Can't assign material 01-Default to SubEntity of Object because this Material does not exist. Have you forgotten to define it in a .material script?
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
!!! Direct3D Device Lost!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x193408, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: curtainfill32x32.png: Loading 1 faces(PF_R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x193408 stub!
D3D9TextureManager released:
0 unmanaged textures
D3D9HardwareBufferManager released:
0 unmanaged vertex buffers
0 unmanaged index buffers
Reset device ok w:522 h:722
D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
D3D9TextureManager recreated:
0 unmanaged textures
D3D9HardwareBufferManager recreated:
0 unmanaged vertex buffers
0 unmanaged index buffers
!!! Direct3D Device successfully restored.
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x16c838, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: DiffuseTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x16c838 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c210, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: NormalTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c210 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c4b0, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: HeightTexture: Loading 1 faces(PF_A8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c4b0 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c750, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: SpecularTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c750 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c0b0, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: DiffuseTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c0b0 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c210, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: NormalTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c210 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c4b0, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: HeightTexture: Loading 1 faces(PF_A8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c4b0 stub!
fixme:d3d_texture:wined3d_texture_set_autogen_filter_type texture 0x18c750, filter_type WINED3DTEXF_ANISOTROPIC stub!
Texture: SpecularTexture: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x18c750 stub!
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: Cg Program Manager
Plugin successfully uninstalled
Unloading library C:\Program Files (x86)\PixPlant2\Plugin_CgProgramManager.dll
Uninstalling plugin: D3D9 RenderSystem
D3D9 : Shutting down cleanly.
Unregistering ResourceManager for type Texture
Unregistering ResourceManager for type GpuProgram
D3D9 : Direct3D9 Rendering Subsystem destroyed.
Plugin successfully uninstalled
Unloading library C:\Program Files (x86)\PixPlant2\RenderSystem_Direct3D9.dll
Unregistering ResourceManager for type Material
peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $

What else can I try?
PommeGolden
Level 1
Level 1
Posts: 6
Joined: Sat Oct 22, 2011 4:05 am

Post by PommeGolden »

maybe set DirectDrawRenderer to gdi can help

http://wiki.winehq.org/UsefulRegistryKeys
vitamin
Moderator
Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Re: test with wine 1.3.31

Post by vitamin »

petersk wrote:peter@peter ~/.wine/drive_c/Program Files (x86)/PixPlant2 $ wine PixPlant.exe
Also try with 32-bit Wine:

Code: Select all

mv ~/.wine ~/.wine-old
WINEARCH=win32 winecfg
wine install_PixPlant
wine PixPlant.exe
petersk
Level 1
Level 1
Posts: 8
Joined: Sat Oct 22, 2011 12:54 pm

Post by petersk »

Thanks, but that didn't help either. It is the same with gdi and opengl.

Are there some kernel options related / required for direct rendering, frame buffer access... I don't fully understand this.
petersk
Level 1
Level 1
Posts: 8
Joined: Sat Oct 22, 2011 12:54 pm

Post by petersk »

Also with pure 32 bit wine, as vitamin suggested, it is the same - still no 3d preview in PixPlant.
vitamin
Moderator
Moderator
Posts: 6605
Joined: Sat Feb 23, 2008 2:29 pm

Post by vitamin »

petersk wrote:Also with pure 32 bit wine, as vitamin suggested, it is the same - still no 3d preview in PixPlant.
File a bug in bugzilla.
Locked