Sound problem (that's marked as fixed)

Open forum for end-user questions about Wine. Before asking questions, check out the Wiki as a first step.
Forum Rules
Locked
cyphaw
Level 2
Level 2
Posts: 12
Joined: Wed Mar 31, 2010 3:19 am

Sound problem (that's marked as fixed)

Post by cyphaw »

Hello,

I can usually find the solution for my problems by browsing the forums, but this time, I can't find anything that helps, so I'm asking.

So the problem is that some sounds aren't playing in one game.
Specifically, when I'm playing Phantasy Star Online, I have no background music.
I do have some of the sounds, but not all (there are 3 folders containing wav sounds files, only the sounds from one are playing).

When one of the sound should be played, I have this error :
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject : could not attach stream to file

That bug is reported on the game's page, but it is marked as fixed, in 1.2-rc1 : http://bugs.winehq.org/show_bug.cgi?id=16096

I did install wine 1.3.25, but got no sound, so I installed the 1.2.3, but the situation is the same as before : some sounds, no BGM, the same error message as at first (with wine 1.0.1-3.1).

If someone can help, that would be great.

Thanks.
User avatar
dimesio
Moderator
Moderator
Posts: 13369
Joined: Tue Mar 25, 2008 10:30 pm

Re: Sound problem (that's marked as fixed)

Post by dimesio »

cyphaw wrote: That bug is reported on the game's page, but it is marked as fixed, in 1.2-rc1 : http://bugs.winehq.org/show_bug.cgi?id=16096
That bug is still open. Where did you see it marked fixed?
cyphaw
Level 2
Level 2
Posts: 12
Joined: Wed Mar 31, 2010 3:19 am

Post by cyphaw »

Oops, wrong link, here is the one I talked about: http://bugs.winehq.org/show_bug.cgi?id=4805

Btw, I have i bit more info: when the game tries to access BGM, I have the err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject : could not
attach stream to file

But when it tries to access some sounds in the second non working folder, I realized the error message is different:
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x3492058, 0x2a0a740): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_Download (0x2737e90, 0x26f0490): stub
fixme:dmime:IDirectMusicPerformance8Impl_PlaySegmentEx (0x26f0490, 0x2737e94, (nil), (nil), 0, 0x0, (nil), (nil), (nil)): stub

Apparently there are two different problems.
User avatar
dimesio
Moderator
Moderator
Posts: 13369
Joined: Tue Mar 25, 2008 10:30 pm

Post by dimesio »

cyphaw wrote:Oops, wrong link, here is the one I talked about: http://bugs.winehq.org/show_bug.cgi?id=4805
That bug was for a crash, not for sound not playing. That's what was fixed.

From the console output it looks like your game is affected by bug 16096. Winetricks does have a directmusic verb; you could try that.
cyphaw
Level 2
Level 2
Posts: 12
Joined: Wed Mar 31, 2010 3:19 am

Post by cyphaw »

Aw, I assumed that solving the crash would have solved the music loading problem. Anyways, winetricks didn't help either, but thanks for trying to help.
Locked