World of warcraft shuts down
World of warcraft shuts down
Running openSUSE 1.11, gnome desktop and wine 1.1.9. (WoW patch 3.1.3)
WoW just shuts down after 5 - 10 mins. No errors, no warnings, no nothing.. There is no indications of a crash it just plain shuts down as if I'd hit alt+f4. Anyone having the same problem?
WoW just shuts down after 5 - 10 mins. No errors, no warnings, no nothing.. There is no indications of a crash it just plain shuts down as if I'd hit alt+f4. Anyone having the same problem?
World of warcraft shuts down
dildhat wrote:
might apply to your system, some of those might help. I would also
suggest moving up to a newer wine version, try 1.1.20.
Otherwise sending us some more info on your system might help: 32 or 64
bit, how much memory, video card and driver, etc.
Have you tried the suggestions from the winedb page for stability thatRunning openSUSE 1.11, gnome desktop and wine 1.1.9. (WoW patch 3.1.3)
WoW just shuts down, no errors, no warnings, no nothing.. There is no indications of a crash it just plain shuts down as if I'd hit alt+f4. Anyone having the same problem?
might apply to your system, some of those might help. I would also
suggest moving up to a newer wine version, try 1.1.20.
Otherwise sending us some more info on your system might help: 32 or 64
bit, how much memory, video card and driver, etc.
Re: World of warcraft shuts down
Tried updating Wine and also had a look through the DB, no luck though, but thanks for the advice.tparker wrote: Have you tried the suggestions from the winedb page for stability that
might apply to your system, some of those might help. I would also
suggest moving up to a newer wine version, try 1.1.20.
Otherwise sending us some more info on your system might help: 32 or 64
bit, how much memory, video card and driver, etc.
I'm running a 32bit system, 2gb ram, Intel Core Duo 1.6Ghz, Nvidia GeForce Go 7600 512mb (x11-video-nvidiaG02 180.51)
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i am seeing the exact same behaviour on 2 of my systems. Both are running Jaunty x86_64, wine 1.1.22, AMD Dual Core chips, and Nvidia Cards with 180 drivers. When I run it manually this is what i get
exact same error on both systems
Code: Select all
x@x:~/.wine/drive_c/Program Files/World of Warcraft$ wine Wow.exe
fixme:advapi:SetSecurityInfo stub
archive Data\enUS\patch-enUS.MPQ opened
archive Data\patch.MPQ opened
archive Data\enUS\patch-enUS-2.MPQ opened
archive Data\patch-2.MPQ opened
archive Data\expansion.MPQ opened
archive Data\lichking.MPQ opened
archive Data\common.MPQ opened
archive Data\common-2.MPQ opened
archive Data\enUS\locale-enUS.MPQ opened
archive Data\enUS\speech-enUS.MPQ opened
archive Data\enUS\expansion-locale-enUS.MPQ opened
archive Data\enUS\lichking-locale-enUS.MPQ opened
archive Data\enUS\expansion-speech-enUS.MPQ opened
archive Data\enUS\lichking-speech-enUS.MPQ opened
fixme:win:EnumDisplayDevicesW ((null),0,0x39edac,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39ebd0,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39f0a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f2dc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f3f0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f588,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f584,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39f5dc,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16_FLOAT
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32_FLOAT
fixme:win:EnumDisplayDevicesW ((null),0,0x39f008,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f140,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39deec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39df24,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39dee0,0x00000000), stub!
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000
fixme:reg:GetNativeSystemInfo (0x374040a4) using GetSystemInfo()
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:imm:ImmReleaseContext (0x40030, 0x13adf8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x39dae4,0x00000000), stub!
failed to open C:/Program Files/World of Warcraft/Data/Interface/Icons
failed to open C:/Program Files/World of Warcraft/Interface/Icons
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc459da
x@x:~/.wine/drive_c/Program Files/World of Warcraft$
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after enabling addons i have started to get this one
Code: Select all
x@x:~/.wine/drive_c/Program Files/World of Warcraft$ wine Wow.exe
fixme:advapi:SetSecurityInfo stub
archive Data\enUS\patch-enUS.MPQ opened
archive Data\patch.MPQ opened
archive Data\enUS\patch-enUS-2.MPQ opened
archive Data\patch-2.MPQ opened
archive Data\expansion.MPQ opened
archive Data\lichking.MPQ opened
archive Data\common.MPQ opened
archive Data\common-2.MPQ opened
archive Data\enUS\locale-enUS.MPQ opened
archive Data\enUS\speech-enUS.MPQ opened
archive Data\enUS\expansion-locale-enUS.MPQ opened
archive Data\enUS\lichking-locale-enUS.MPQ opened
archive Data\enUS\expansion-speech-enUS.MPQ opened
archive Data\enUS\lichking-speech-enUS.MPQ opened
fixme:win:EnumDisplayDevicesW ((null),0,0x39edac,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39ebd0,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39f0a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f2dc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f3f0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f588,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f584,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39f5dc,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16_FLOAT
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32_FLOAT
fixme:win:EnumDisplayDevicesW ((null),0,0x39f008,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39f140,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39deec,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39df24,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x39dee0,0x00000000), stub!
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 5000
fixme:reg:GetNativeSystemInfo (0x374040a4) using GetSystemInfo()
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:imm:ImmReleaseContext (0x40030, 0x13ae20): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x39dae4,0x00000000), stub!
failed to open C:/Program Files/World of Warcraft/Data/Interface/Icons
failed to open C:/Program Files/World of Warcraft/Interface/Icons
err:ntdll:RtlpWaitForCriticalSection section 0x7d2698c "?" wait timed out in thread 0025, blocked by 0009, retrying (60 sec)
wine: Unhandled page fault on write access to 0x422c4a91 at address 0x7bc459d4 (thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc459d4
x@x:~/.wine/drive_c/Program Files/World of Warcraft$
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anyone have any ideas? It was running very stable until Monday afternoon. I had not performed any system updates before it happened, I have back rev'ed a few wine versions and ran both memory and disk tests to make sure they are working correctly and nothing has been able to fix it or show any progress. Is there anything more I can try or anything else I can provide?
World of warcraft shuts down
On Thu, Jun 4, 2009 at 7:17 PM, metacortex <[email protected]> wrote:
PC-BSD 7.1 running wine 1.1.22 and nvidia 180.60 drivers
I am not experiencing any of the problems that you are describing, the
only real problem I have is wow sets the pcm on my mixer to 0
but a mixer pcm 100 command after wow is started fixes that problem.
I know it isn't really much of a Help, but I just cant reproduce your
problem here and I have 4 copies of WoW running Everyday.
Sam Fourman Jr.
all I can say, is I have wow running on both FreeBSD -CURRENT andanyone have any ideas? It was running very stable until Monday afternoon. I had not performed any system updates before it happened, I have back rev'ed a few wine versions and ran both memory and disk tests to make sure they are working correctly and nothing has been able to fix it or show any progress. Is there anything more I can try or anything else I can provide?
PC-BSD 7.1 running wine 1.1.22 and nvidia 180.60 drivers
I am not experiencing any of the problems that you are describing, the
only real problem I have is wow sets the pcm on my mixer to 0
but a mixer pcm 100 command after wow is started fixes that problem.
I know it isn't really much of a Help, but I just cant reproduce your
problem here and I have 4 copies of WoW running Everyday.
Sam Fourman Jr.
World of warcraft shuts down
metacortex wrote:
down and give me an error message in case any of it was helpful to you.
I'm sorry but mine was completely stable (an odd thing to be sorry for.
).
Just to check, are you starting the game with the opengl tag or running
it in d3d? I didn't see a tag in the start line of your error messages.
WoW is usually more stable in opengl.
I spent some time yesterday trying to see if I could get WoW to shutanyone have any ideas? It was running very stable until Monday afternoon. I had not performed any system updates before it happened, I have back rev'ed a few wine versions and ran both memory and disk tests to make sure they are working correctly and nothing has been able to fix it or show any progress. Is there anything more I can try or anything else I can provide
down and give me an error message in case any of it was helpful to you.
I'm sorry but mine was completely stable (an odd thing to be sorry for.

Just to check, are you starting the game with the opengl tag or running
it in d3d? I didn't see a tag in the start line of your error messages.
WoW is usually more stable in opengl.
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Re: World of warcraft shuts down
I have ran it both with and without opengl to see if that made a difference and it didnt. The output I posted was after blowing away the Interface/Addons and WTF/ directoriestparker wrote: Just to check, are you starting the game with the opengl tag or running
it in d3d? I didn't see a tag in the start line of your error messages.
WoW is usually more stable in opengl.